Arsonist anoint (fire damage over time multiplier) doesnt work on RF & Fire Trap

Is this an known bug? Its on an marbe amulet ( char: RF_SSF_Dude , SSF Merc league )

I removed the anoint several times , booth fire traps dot and rf dmg doesnt change. Tryed reloging/rezoning.

Meanwhile when i spec "fire damage over time multi" on my passive tree booth values are chaning.
Last bumped on Aug 14, 2025, 3:45:44 PM
You already have arsonist allocated. You cant double dip with the anoint.
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Enterich#3356 wrote:
Its on an marbe amulet ( char: RF_SSF_Dude , SSF Merc league )

I removed the anoint several times , booth fire traps dot and rf dmg doesnt change. Tryed reloging/rezoning.

What else have you been changing?

Your RF_SSF_Dude character has taken Arsonist on the passive skill tree. If you annoint a node you already have, that won't do anything - nodes are a binary thing; either you have them, or you don't.

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