Timeless Breach Jewel

Augment all active small passives to gain the following randomly.

Small passives gain ..
Increased damage to breach monsters x%.
Increased breach time X seconds.
Reduced breach speed.
Increased breach monster speed.
Increased quantity of breach monsters.

Notables gains ..
Breach equipment are x% effective in breach

Large notables are changed to ..
bosses spawned in a breech pause the breach until killed or out of range.
&
Breach is reversed." Breach instead starts at the edge of the map and collapses in
Killing normal monsters does nothing
killing magic monsters has a 5% chance to add 1 second to breech
killing a rare monster has a 20% chance to add 1 second to the breach
killing unique non boss monsters has a 50% chance to add 5 seconds to the timer, Killing a breach boss has a 100% chance to restart the breach, limited 1 time if limit is reached instead pause for 5 seconds.
Last bumped on Aug 12, 2025, 4:13:02 PM

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