Timeless Breach Jewel
Augment all active small passives to gain the following randomly.
Small passives gain .. Increased damage to breach monsters x%. Increased breach time X seconds. Reduced breach speed. Increased breach monster speed. Increased quantity of breach monsters. Notables gains .. Breach equipment are x% effective in breach Large notables are changed to .. bosses spawned in a breech pause the breach until killed or out of range. & Breach is reversed." Breach instead starts at the edge of the map and collapses in Killing normal monsters does nothing killing magic monsters has a 5% chance to add 1 second to breech killing a rare monster has a 20% chance to add 1 second to the breach killing unique non boss monsters has a 50% chance to add 5 seconds to the timer, Killing a breach boss has a 100% chance to restart the breach, limited 1 time if limit is reached instead pause for 5 seconds. Last bumped on Aug 12, 2025, 4:13:02 PM
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