Remove I-Frames from Delirium/Beyond/Evolution/Eldrich Mobs Spawning
These mobs (and maybe others i am not aware) have a small, one second long animation of them coming out of the ground where they cannot be hit during that time. This slows down considerably the pacing of maps and, especially for the meta nowadays, heavily benefits explode or Ground AOE builds which somehow ignore the I-Frames. Can't stop thinking how i could just cut mapping times in half or more just by swapping to a build that doesn't have to wait for the spawn animations.
Last bumped on Aug 11, 2025, 6:28:09 PM
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