Campaign Fatigue
After playing through the campaign 2 or 3 times, there really needs to be a way to skip it. It becomes a tedious task. End game is super fun with friends, but coordinating with friends through the campaign when all of you have already played through it multiple times is really NO fun at all.
Hell, I would even pay $5 for a Campaign Token that would take me to Level 60 and give me all my Passive Points after requiring 2 or 3 playthroughs before the ability to use the Token. Or give us Tier 0 maps that will adjust to player level that players can play through at level 10, slowly gaining their Passives and Levels as they go so we don't have to worry about campaign flow and searching constantly for the next exit/door/area. Such a PITA! Thanks! Last bumped on Aug 11, 2025, 8:11:21 AM
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yeah... campaign is entirely too long in poe2.
my friends have mostly quit because of it. one even went back to diablo because of it. it was good the 1st couple of times but im over it now. eating your favorite meal gets hard to swallow after a while. acts 1-3 feel like a chore already and thats only the half way point. repeating them is whatever. acts 4-6 being finished wont change the fact that the entire campaign is eventually nothing more than slop i drag myself through on my 2nd monitor until i get to the content i want. by the time i get through it i feel like i need a break from the game. im not even mad, im apathetic (thats worse). not gonna be repeating it every league. sure as fuck never gonna do more than one character per league. probably an unpopular opinion but whatever, its my 2 cents. Last edited by JODYHiGHR0LLER#6171 on Aug 11, 2025, 1:47:31 AM
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there was meant to be a campaign skip, i remember them talking about it.
but it would have involved to much coding and back door information i think that was different from POE 1. a lot of the coding used in POE 1, was used in POE 2, hence why people were able to dupe so easily and break certain things in POE 2, when it first launched. i think it is to hard for them, to change that coding and they are in to deep. the changes they said they are doing to the size of the campaign maps, and making them more linear/less variable, should help with playthroughs, time will tell. but they need to change the difficulty scaling of the campaign to begin with and that should get people into maps quicker. |
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yes campaign is unplayable I cant bother doing it again, did it 2 or 3 times but I wont go through that slog shit again at -10% move speed no dashes and 100km long zones. GGG u have 1 job
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