Campaign

one handed maces and two handed maces need more diversification In abilities.
A standard block to negate all damage for all characters.
Keth feels like an area that should be around level 35. the maw dun quarry level 25 and the ogham farmlands around level 18
If an mob Is going to be punishing with cold attacks, at least make the ability charge up, change visibly. visually changing and perceivable to the player. The ability the mob use be visibly changing instead of just punishing a melee build I get your angry. The mob I think was a variant of Lich with cold modifiers that spawned from a strongbox that revives 5 times. Amulets are fairly uncommon.
Last edited by 9Dragonfists#5049 on Aug 9, 2025, 12:46:03 PM
Last bumped on Aug 9, 2025, 12:27:46 PM

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