A single path, a big problem, no fixes since crucible

Well GGG, you guys know the mistake you made a long time ago, and it was this patch: https://www.pathofexile.com/forum/view-thread/3406424

Many people complained about this path for a long time, and no fixes till today.

Many people even forgot about it.

And TODAY i see streamers playing with an 7900x + GTX 4080 with 160fps. I mean, WTF, POE Graphics are definitely NOT this demanding.

I remember doing blight ravaged with my 7600x + Nvidia 1060 with 200fps before this patch.

I don't know WHY you can't simply hire some temporally devs to fix fps issue on POE 1.

FSR on Performance it's not a solution, it's a band-aid.
Last bumped on Aug 17, 2025, 2:38:39 PM
The worst part is, that patch was to make POE 1 compatible with things in POE 2 because the plan was to substitute POE 1 for POE 2, now we have 2 games and a messed patch lol
Last edited by ymudrogado#2695 on Aug 5, 2025, 2:34:39 PM
in most cases new "devs" slow down development for the first 6 month

ofc this is an estimaed average,but the reason for it is always the same

"new" devs need to learn the "quirks" of the software they are working with
The main point here is that if you overcome the graphical performance hurdles with absurd hardware specs, your reward is..........zero visual clarity.
I seams ggg Just dont care
Is it builds people are running or just turbo-juicing and not running uber-uber-strict loot filters?

I've only ever hit slowdown when I hit the death-key (alt) in maps with my Korean pals when I auarabot for them. But they're using mostly tornado-shot and other... less flashy skills.

What skills are you using when performance dies?

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