A single path, a big problem, no fixes since crucible
Well GGG, you guys know the mistake you made a long time ago, and it was this patch: https://www.pathofexile.com/forum/view-thread/3406424
Many people complained about this path for a long time, and no fixes till today. Many people even forgot about it. And TODAY i see streamers playing with an 7900x + GTX 4080 with 160fps. I mean, WTF, POE Graphics are definitely NOT this demanding. I remember doing blight ravaged with my 7600x + Nvidia 1060 with 200fps before this patch. I don't know WHY you can't simply hire some temporally devs to fix fps issue on POE 1. FSR on Performance it's not a solution, it's a band-aid. Last bumped on Aug 17, 2025, 2:38:39 PM
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The worst part is, that patch was to make POE 1 compatible with things in POE 2 because the plan was to substitute POE 1 for POE 2, now we have 2 games and a messed patch lol
Last edited by ymudrogado#2695 on Aug 5, 2025, 2:34:39 PM
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in most cases new "devs" slow down development for the first 6 month
ofc this is an estimaed average,but the reason for it is always the same "new" devs need to learn the "quirks" of the software they are working with |
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The main point here is that if you overcome the graphical performance hurdles with absurd hardware specs, your reward is..........zero visual clarity.
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I seams ggg Just dont care
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Is it builds people are running or just turbo-juicing and not running uber-uber-strict loot filters?
I've only ever hit slowdown when I hit the death-key (alt) in maps with my Korean pals when I auarabot for them. But they're using mostly tornado-shot and other... less flashy skills. What skills are you using when performance dies? |
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