[Sound] Sirus - Voice lines of distant character disappearing
Hi,
Ever since yesterdays restartless patch, at least the Sirus fight has severe issues with voicelines not playing properly (extremely low sound level) unless the player character is very close to Sirus. This makes the fight nigh unplayable in the intended way, as hearing Sirus voice lines is key to locating him when he has teleported and gone into circle formation off screen (or is "Die-beaming" you). Hopefully this can get fixed, facing uber Sirus on a character that can't tank/one shot him is the most interactive experience in the entire game, and it'd be a shame if the fight wasn't restored =) Last bumped on Jul 11, 2025, 9:14:03 PM
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