"Reuse at end of flask's effect" bugged interaction with pauses.

Flasks don't get "reused" at the end of its duration if you time a pause perfectly, right at the moment it has expired, and is going to reuse.

I searched through the forums, and noticed a post from 2022 that had the same underlying issue, but his was when transitioning some areas at the wrong time. Which is probably not a big deal - I assume this is why a fix has been skipped. But with the new pausing it should get some more focus. The timing happens quite frequently now since pausing has become commonplace in a lot of mechanics/interactions.

Personally it's very noticeable when your life depends on a Coruscating Elixir that has to keep running. I would say about ~75% of my total deaths are due to this. And currently as a pretty kitted-out character, its probably closer to 100% of my deaths.

PS. It also happens in Ultimatum if a new wave triggers at the exact time a flask is to be reused.

Would love to see this get fixed. As it messes quite severely with the whole Ivory Tower / Coruscating Elixir "Archetype"
Last edited by IRMajestic#4038 on Jul 7, 2025, 7:39:07 PM
Last bumped on Jul 7, 2025, 7:31:54 PM
Yes please fix this! It's giving me a nasty twitch, constantly having to check my flasks due to this bug. <3

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