poe tornado of elemental turbulence , Fixed. not a bug.
So i been testing a bit with some phys spells builds and now it was time for poe tornado of elemental turbulence.
Just to find out that with awaknened unleash i sadly dont get 3 tornados in 1 cast as i hoped. So any reason for that. intended and if so, why wouldt it work. ty. Last edited by Nisseonbeer#5663 on Jul 3, 2025, 4:24:43 AM Last bumped on Jul 3, 2025, 1:35:52 PM
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I logged into my old Tornado character and regular Unleash is working. I don't have an Awakened Unleash handy to test with that, but test that. I will note that all 3 tornados are very tightly packed in hideout, but I can see all 3 of them with regular Unleash.
If regular Unleash is not working, then might be something else specific in your set-up preventing it. |
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so, u see 3 tornado, always of same element then? since if it spawn 3 of same element i might not be able to see it, i think i might see em very packed on top of ea other. They always follow 1 pattern if spawnt together?
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[Removed by Support]
Always same element from the dozen or so I casted. It probably splits up during mapping randomly with targetting AI, but at that close I don't think it's worth Unleashing for a damage loss unless you're doing very specific things like Manastorm or dual skills. Last edited by Sameer_GGG#0000 on Jul 3, 2025, 4:20:44 AM
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yea, dont think worth it to use unleash either, i just swapped tonado in and noticed.
I think u are right there is 3 stacked on top, they dont split in map often, did some more testing. You are 100% right it does work. Then i can wonder why on pob it show as a dps increase to use unleash but you can only have 3 up at a time, gues its a pob bug. Tnx for help, just me being blind. Last edited by Nisseonbeer#5663 on Jul 3, 2025, 4:54:31 AM
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Yea, that's just PoB bug. I believe it is ignoring the 3 limit and assuming you're doing 3 tornadoes per cast with 2 of them dealing 33% less damage, times another 3 for the 3 limit.
Workaround is to sort by Average Hit instead of DPS, because the Hit DPS is capped at 4 per second, per tornado. |
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yea i been looking on hit dps too.
Now i need figure ways to get more "movespeed" on it without gimping my ehp and dps, then it coudl actualy be good for mapping too. Quite good for boss's can move while they dmg. |
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