Large latency spikes when interacting with monsters in zones/maps

Hi there, I'm having an issue in regards to latency spikes when interacting with monsters in zones.

When I'm in maps or zones, oftentimes when I interact with a pack of monsters my latency will spike - the larger amount of monsters the larger the spike. I'll go from 30-60 ping running around, to 600-1500 ping after striking a pack, sometimes unable to control my character or being rubber-banded for close to 30 seconds in some scenarios when playing with a friend. There have been issues where I've died, my friend tells me I've died, and on my screen I've been able to run around for ~10 seconds until finally the game freezes for a second and I'm dead.

This is a new issue and I haven't encountered this in Leagues previously.

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INFO
- Windows 10 64 bit
- Steam Client
- WiFi, I'm unable to connect via ethernet cable
- WiFi card - ASUS PCE-N15 11n Wireless LAN PCI-E Card
- Adaptor Type - IEEE 802.11 wireless

WHAT IVE TRIED
- PoE x64 Steam, and PoE Steam client are allowed through my firewall
- Rebooted modem
- Rebooted PC
- Changed renderer, DX11, DX12, Vulkan
- Disabled sound in production_Config.ini (sound_effects_volume2=false)
- Switched from Predictive to Lockstep, caused freezes where my character and any entities on screen wouldn't move during spikes
- I've switched server locations across the globe


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I performed the WinMTR test, please see the pastebin link here
https://pastebin.com/RdQEy7RR


Please let me know if there's any other info I can give that can be useful to diagnose.
Thank you!
Last edited by Twistntie#6179 on Jul 2, 2025, 5:31:58 PM
Last bumped on Jul 2, 2025, 5:31:19 PM

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