Kingsmarch Gold Timer

report Number 498982496
The "Treasury empty in" timer never keeps accurate time and always expires quicker than it says it will especially when logged out of the game. This makes it harder to keep the town running as no matter how much gold you accumulate it never last anywhere near as long as it should.
Last bumped on Jul 3, 2025, 6:00:59 PM
Replying to bump this, just logged in to an empty Kingsmarch not working when I left 24 hours worth of gold in before going to bed. It's been only about 18-20 hours since logging out, adding gold was the last thing I did before log out, and my mappers and disenchanters ran out of work before the gold ran out. Please fix this as this is absolutely annoying for those of us unwilling to pay 100c for gold rotas just to never worry about this stupid system.
Gold estimation with mappers is based on the current map completion and doesn't understand the gold cost for the rest of the maps in their inventory. If you're running mappers, you need to account for significantly more gold than the estimate says. Running only farmers + disenchanters has been accurate for me thus far.

It's either that or don't run mappers or find better gold farming strategies if you want to run maxed out mappers + farmers + disenchanters. Exiles, Twisted Fate, Synth maps (RNG), Risk Scarabs, or T16.5/T17 maps all generate substantially more gold than typical T16 mapping strategies, especially with rarity gear. Exiles last league in 8-mod T16 maps with 200% gear rarity I was getting over 100k in a single map quite frequently. So 2 hours a day basically fueled the whole town + mappers with the rest going towards exchange.

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