Controller issues

A few issues been on going with controller(on windows steam deck, sound effects disabled)

- delve can be quite buggy. While in the mine and after selecting a node to travel to after the select screen closes the game is in a pseudo pause freeze type deal. When travelling from the mine to the encampant I sometimes get a black screen only showing the usual UI. Luckily opening and closing the menu seems to make it sort itself out in both cases

- betrayal screen. Everything works except when trying to select the member to see what they drop, the screen simply dims as if it's showing the enlarged portrait but it's not

- bismuth deposits make the area extremely choppy. Like from 40~fps down to single digit fps. Regardless of if there's mobs around or if there's any bismuth effectd currently going. Leaving the area and coming back fixes it for a time but it tends to start again after awhile. Some maps have required portaling in and out 4+ times just to be able to complete it without being in single digit fps. This never happened during last league

- as others have mentioned there's no way in game to see what petals do what and the icons aren't super differentiated(only seen 3 types so far though)

- with fastus on the odd occasion the scrolling just stops and won't go any further, this doesn't fix itself during that session and requires a restart of the game to fix

I'll edit/comment if any more pop up
Last bumped on Jun 30, 2025, 1:38:16 PM
Thank you for your work in consolidating these into one location.

From what I can see, the delve one seems to be an issue with pausing activating at the wrong time. Never pauses while using the cart only ever after selecting where to go next, which is when it should close the pause.

Another to add that isn't on the list yet is opening the window to chat, it consumes the potion on L1/LB

And sockets on items while in inventory. It moves the location off the item making grabbing the gem impossible.

Also right stick doesn't toggle between Niko and the box/shrine that spawns near him while using that node on the Atlas tree. Best solution I've found is to just walk in a down and right direction mashing the button. It will ALWAYS talk to him first, an action I wish wasn't an option, then it will leave the menu because of the down and right selecting the close text option. Then it will activate the box/shrine before trying to talk to him again.

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