"Revered Return" challenge is too expensive

The bottleneck for this challenge is the requirement of using either 5 Orbs of Unraveling or 5 Orbs of Rememberance. These are getting bulk-purchased by the rich nolifers so their price just keeps climbing up. As of today they cost 4d and 6d respectively which in total requires 20d and 30d for the challenge. I feel this is a bit too much for a challenge which is suppose to be simple introduction to the mechanic.

Suggestions to fixing this problem:
1) Reduce required challenge conditions from 4 to 3.
2) Reduce required number of orbs used from 5 to 1.
3) Increase the ammount of these orbs dropping by improving content availability or add more opportunities for them to drop elsewhere.
Last bumped on Aug 10, 2025, 6:28:45 PM
Honestly, I think it's fine as-is.

Hitting 40/40 is not supposed to be automatic; it's intended to be a time-sink of reasonable duration that requires some level of effort. The 'Consume Portals' criterion is free; the 'Consume Memory Strands' criterion is so inexpensive as to be functionally free.

Then you're left with two more criteria to complete; you wait to see which of the currencies you yourself happen to get most of, then (if needed) when you want to wrap up the league you buy the remainder of whichever currency items you need to hit 4/4 for that challenge.

You're making a host of assumptions in your post that I just can't agree with - first among them, you appear to have decided you'll get 0 of the items & need to buy every single one of them. That would be rather spectacularly unlucky if you play for any real length of time.

There's also the inflationary aspects of 3.26 being kind of insane. Even if you don't spot a Merc rocking a Headhunter or Mageblood that you can steal for free, you're going to repeatedly find Mercs with Divines that you can poach from them. If you do the Kingsmarch stuff, I've had Divines from both shipping and map running. Divines have never been more accessible than they are now.
Also - I imagine you'd be pretty upset if you invested currency into completing that 1/40 challenge only for a patch to come out two days later nerfing the challenge and retroactively rendering the Divines you had spent on it a total waste.

There's probably people out there who've done that already. Maybe don't rush to suggest that GGG do that to them if you wouldn't like it being done to you.
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Sarno#0493 wrote:
Also - I imagine you'd be pretty upset if you invested currency into completing that 1/40 challenge only for a patch to come out two days later nerfing the challenge and retroactively rendering the Divines you had spent on it a total waste.

There's probably people out there who've done that already. Maybe don't rush to suggest that GGG do that to them if you wouldn't like it being done to you.


No?

I'd be glad that people don't have to grind to such a ridiculous extent unlike what I had to do. I don't think I, or anyone that comes after, should have to spend an amount approaching chase uniques to complete a challenge.

There's a big difference between spending a ton of currency for gear to be strong enough to defeat an uber boss, and spending a ton just to access that content in the first place.

(inb4 it gets mentioned: I'm not saying that the Originator bosses are uber)
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
Last edited by Pizzarugi#6258 on Jun 27, 2025, 10:42:32 AM
Oh no, you have to grind for a grind challenge? Shocking concept. How unacceptable. Even if it cost 80d, it’s still just that, a grind. Not every challenge is meant to be handed out with a welcome basket. Deal with it.
Windows 11, 9950X3D, RTX 4090, 96GB DDR5, 14,100 MB/s SSD, 15,360x2160p @240Hz Ultra 4K Gaming & Workspace Powerhouse
Yup it felt bad to throw 5 div in the garbage. Oh well. I give GGG my blessing to reduce the 2 expensive ones to 1.
This challenge is almost +80 div now late in trade league. What the hell GGG... I didn't even got a single one of those orbs to drop, let alone 5-10 of each.
Shrug, I dunno bub, this challenge set is much easier than last league, which itself was not really hard to do.

IIRC I ended up using a lock for one of the challenges last league...and that was fine.
The "point" of that challenge is not to buy it......its to have you interact with the new content as much as possible. The drop rate for these orbs from the bosses is rather high. Without even focusing on maximizing running them every chance I get, I have several of each in my stash.

It's amazing that we have a thread denouncing the "price" of completing a GAMEPLAY challenge. That's pretty much the same as buying a carry to complete a challenge in terms of street cred.



It's not exactly "fun", but you can easily maximize memory tears and boss kills by running through maps until you find a tear (don't kill anything), leave the map, run the tear maps white running through the whole map without killing anything except the boss. Whole process per boss, with the tree nodes allocated for increased chance AND decreased chance of other bosses, could take well under 30m in a fast running build. With a 30% drop rate, that means on average it takes you 15 runs to get 5 orbs. Total of 7.5 hours which is NOTHING in a 3-4month time frame. If your goal is "challenges".....then figure out how to complete the challenge legitimately rather than complaining about it.

In fact...a fast build can likely find and complete a tear in the above fashion in half the time I mentioned. 20-30 seconds to dash around a map, maybe find a tear in 15 maps = 7.5 minutes. Run 4 tear maps, 3 @ 20-30 seconds and 1 a little longer maybe 2 minutes. Bam. Avoid wasted time by suiciding the portals for a tear that leads to a boss you dont need. You can knock this challenge out, 100% free, in less than a weekend day of play

Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Aug 10, 2025, 5:54:20 PM
Yeah these "waste X amount of divines/currency" challenges are just stupid. I bought all the orbs off faustus early while they were super cheap because I knew the prices would be ridiculous later. Same for Catarina medallions when they were only 1 div each for the challenge to kill her 4 times.

They really need to stop doing RNG-heavy challenges or ones that require you to have a lot of currency to waste on dumb items. Not everyone is a mirror crafter, I just spammed all these orbs on trashy items then vendored the items LMAO

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