NEED HELP! Multistrike + Dual Wielding + Flicker Strike Mechanics
Hi, I really need some help figuring this out.
I am using Flicker Strike with Multistrike Support while dual wielding. How am I going to cycle through my main and off hand attacks? Am I going to attack main-off-main -> off-main-off, or is it going to work some other way? I've been trying to pinpoint how it works exactly but even with slowed down video I can't see which hand am I attacking with. Knowing this is essential for my new build idea, please help Last bumped on Apr 24, 2025, 12:35:29 AM
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Not sure. Tried to look it up but could not find any specific information that gave a definitive answer.
I'm not sure how the animation works either, if it accurately depicts this stuff. One way I'm thinking it might be testable, I'm just throwing it out there, it might not work. You get full Phys to ele conversion and one weapon with chaos damage on it. Then with herald of agony, with 100% poison chance you might be able to see which weapon is hitting when from the virulence count. Last edited by Belegur85#5784 on Apr 21, 2025, 4:05:58 AM
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Certainly would be best to test things yourself, rather than blindly trusting outside sources. Things occasionally change without being picked up immediately, after all.
I'd suggest using a normal sword + Fidelita's Spike, and also linking Brutality. As long as you have no sources of added physical damage, strikes with Fidelita's Spike should do no damage (you can confirm in the character window), so you can test with weak monsters to see how it's alternating. Without running tests, I would expect it to alternate between weapons, so one multistrike would use weapon 1-2-1, then the next would use 2-1-2. https://www.poewiki.net/wiki/Flicker_Strike "https://www.poewiki.net/wiki/Multistrike_Support " |
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" Nice one. I was trying to think of a one handed weapon with no phs damage but couldn't think of one. Good to know. I looked through the multisite support gem section on the forum, but there wasn't much about dual wielding in there. Someone made a post suggesting it was 1-2-1, 1,2,1. It is from a very long time ago though and may be incorrect, as no one confirms it. I think it is more likely from what Jadian is posting to be 1-2-1, 2,1,2. Mark is in that thread, but is largely talking about how crit rolls with multistrike. It seems there have been quite a few changes to Dual wielding along the way, but I can't find a lot of information on this. I'm assuming it just alternate, and flickerstrike does not change that. If you get any information from testing it, it would be good to know. |
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Just checked it with Fidelitas Spike + brutality support: you just alternate between main and off hand weapons. So, (sadly) you will not be able to have more main hand attacks by using multistrike while dual wielding flicker.
I thought I will be able to stack quick and deadly passives and use Paradoxica as my main weapon and something like Soultaker in my off but alas, the attack spread will not be 2 to 1, it will be 1 to 1, which would make it much worse than it could've been. Unlucky, GGG pls fix, let me have my 2 to 1 spread.. |
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Ok thanks, good to know. I think it is best they do it like this. It looks like in the past some of the Dual wielding mechanics were different, like people using "stat sticks", but often these changes are to make the game more balanced. Removing "Double dipping" from the game is another one. In general I think these are pretty balance wise.
The small amount of information I found when looking into this, most people were talking about 2H for flicker strike. I think you can still get some pretty busted dps for flicker, it just might take some high end gear. GL. |
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