FPS drops

After the patch I have problems with fps. When there's a lot going on, fps drops to zero.
Pc.
i7 10700
Ryz 2060
16 GB ram
Last bumped on Sep 12, 2025, 10:29:01 AM
bumping this

i have tried the following things and the FPS drop problem persists:

i have gone into windows and changed poe2 to "High performance" didn't help
i have gone into nvidia and changed shader cache to 100g. didn't help
i have gone into appdata and deleted shader folders. didn't help
i have set every setting ingame to the lowest and turned off dynamic resolution. didnt help
i have tried playing the game in fullscreen. didn't help
i have reinstalled the game. didn't help
i have updated nvidia drivers. didn't help
i have verified game files. didn't help
i have updated windows. didn't help.
i have updated all drivers on my pc. didn't help

my drops aren't that severe in regular maps (from 60 fps to around 40) except for some areas, e.g. the last map in act 2 and act 3, where they drop to 20 and the shader graph keeps spiking. in the endgame however it's a completely different story. when doing breach or other modes when a lot of monsters are loading, then the game becomes unplayable. the shader graph spikes like crazy constantly and the fps tanks to around 20. when the monsters stop loading in however it stabilizes.

the game also keeps crashing when loading new areas and i have to use poe uncrasher to play it without hard locking my PC in those cases

i have a nvidia 4070 graphics card, amd 5600x, 16gb of ram and m2 ssd 1TB. i am on windows version 24h2 (i can't roll back, only clean install)
Last edited by anovak#3193 on Jan 11, 2025, 2:56:18 AM
Hi,

I'm having a similar issue, where the game starts with max fps arounc 110 to 120 fps, and as you continue playing they degrade down to 30fps max. It happens around 30 minutes from starting the client, and making changes to the graphic options does not seem to have any effect whatsoever.

Additionally, the /clear command in the chat does not make a difference. I've already cleared the shader cache and upped the Nvidia Shader Cache Size to 100GB and the behavior does not change.

Help?
Can confirm this is happening to me as well, the game starts looking like Diablo 2 during the fps drops with and without dynamic resolution.

CPU: Ryzen 7 9800x3d
GPU: NVidia GeForce RTX 3070

Tested:
Graphic settings at the lowest
Shader cache size to 100gb
Power management mode to maximum for poe2
Updated drivers
Fullscreen/windowed
Vulkan/DX12 (DX12 was causing major freezes and minimap resets)
Last edited by Wazzouf#2899 on Sep 5, 2025, 11:03:56 AM
"
LichoCPU#1054 wrote:
Hi,

I'm having a similar issue, where the game starts with max fps arounc 110 to 120 fps, and as you continue playing they degrade down to 30fps max. It happens around 30 minutes from starting the client, and making changes to the graphic options does not seem to have any effect whatsoever.

Additionally, the /clear command in the chat does not make a difference. I've already cleared the shader cache and upped the Nvidia Shader Cache Size to 100GB and the behavior does not change.

Help?


Here's the solution to my issue in a separate thread:
https://www.pathofexile.com/forum/view-thread/3842642/page/2#p26342004
"
anovak#3193 wrote:
bumping this

i have tried the following things and the FPS drop problem persists:

i have gone into windows and changed poe2 to "High performance" didn't help
i have gone into nvidia and changed shader cache to 100g. didn't help
i have gone into appdata and deleted shader folders. didn't help
i have set every setting ingame to the lowest and turned off dynamic resolution. didnt help
i have tried playing the game in fullscreen. didn't help
i have reinstalled the game. didn't help
i have updated nvidia drivers. didn't help
i have verified game files. didn't help
i have updated windows. didn't help.
i have updated all drivers on my pc. didn't help

my drops aren't that severe in regular maps (from 60 fps to around 40) except for some areas, e.g. the last map in act 2 and act 3, where they drop to 20 and the shader graph keeps spiking. in the endgame however it's a completely different story. when doing breach or other modes when a lot of monsters are loading, then the game becomes unplayable. the shader graph spikes like crazy constantly and the fps tanks to around 20. when the monsters stop loading in however it stabilizes.

the game also keeps crashing when loading new areas and i have to use poe uncrasher to play it without hard locking my PC in those cases

i have a nvidia 4070 graphics card, amd 5600x, 16gb of ram and m2 ssd 1TB. i am on windows version 24h2 (i can't roll back, only clean install)


Further information on the solution in this thread: https://www.pathofexile.com/forum/view-thread/3842642/page/2

Report Forum Post

Report Account:

Report Type

Additional Info