Rubberbanding + texture issue in PS5 client

Rubberbanding is at its peak post PS5 client launch, it all started 2 days back native clients launch. The rubberbanding happens in Act maps, leave the end game out of context here. It is prominent when using movement based attacks like shield charge.

There is also texture issues,like in the lunaris temple, once you reach the end you can see black pixels, big one, all over the edges of the map
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Last bumped on Sep 21, 2024, 12:41:57 PM

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