Show base item level requirement before identification

Just «bumping» this older thread.

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ionface wrote:
It would be nice to know the base item's level requirement before an item is identified.

This is especially frustrating when I'm running high level maps and need to constantly look up item names to see if they are high level base items. I would rather not do what I've already begun doing and memorize all the item names in the game along with their level requirement.

Also, show the itemlevel in the info card, why not?


Sure, today we do have the item level (which is going to be in a narrow range anyway, since it depends on map level), and loot filters (when used) do help somewhat, but it would still be nice to be able to quickly discriminate between items beyond that, especially when they are on the ground.

Especially for weapons, and also for instance for using Animate Weapon / Animate Guardian on the spot.

(Also, it will teach new players about how affixes can raise the minimum required level above the base, especially on their later characters.)
Last bumped on Sep 17, 2024, 10:50:29 AM

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