Show base item level requirement before identification
Just «bumping» this older thread.
" Sure, today we do have the item level (which is going to be in a narrow range anyway, since it depends on map level), and loot filters (when used) do help somewhat, but it would still be nice to be able to quickly discriminate between items beyond that, especially when they are on the ground. Especially for weapons, and also for instance for using Animate Weapon / Animate Guardian on the spot. (Also, it will teach new players about how affixes can raise the minimum required level above the base, especially on their later characters.) Last bumped on Sep 17, 2024, 10:50:29 AM
|
|