Trading system.

Don't know why devs don't go easy way in implementing trading...

If some one remember back old days in UO they know how trade was done there... Via trade NPC that you place in you house...
So why devs don't just add new NPC with SPECIAL 'VENDOR' tabs? (we already have same tabs - premium with public checkbox). Such tabs that anyone could see, and take items from them with enuf currency at backpack? Only addition is to link not a shout from trading site, but link to seller's hideout, so you could get there and take needed stuff? This will fully automate one side of a trade (seller's one). And such a thing doesn't need huge work from the devs either... And if you want too it could be added gold fee for seller and\or buyer.
Last edited by Shakra on Sep 14, 2024, 10:01:34 AM
Last bumped on Sep 14, 2024, 12:38:52 PM
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And such a thing doesn't need huge work from the devs either...


And this gentlement is why people that don't have a clue about game dev should not have opinions on what is easy or hard to implement in game.

"Its like just 5 lines of code to change to make this happen, they already have public tabs just a couple of lines and they can make this happen, lazy devs".
Last edited by Satan on Feb 10, 1692, 10:00:00 PM
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FearZGamer wrote:

"Its like just 5 lines of code to change to make this happen, they already have public tabs just a couple of lines and they can make this happen, lazy devs".

Please don't read between the lines... there is nothing at all.
All I suggested is based on currently implemented stuff in game.
Only problem would be is to display in hideout other's persons vendor tabs (as far as I see it).
All other stuff already implemented in game... we use trade site... it listed stuff based on open tabs...
So ofc there might be environment difficulties, but as the person that not working on this game I don't know about em, that's why its a FEEDBACK and SUGGESTIONs forum part.
I agree it is not trivial, but I also disagree with it being hard or particularly difficult.
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ExsiliumUltra wrote:
I agree it is not trivial, but I also disagree with it being hard or particularly difficult.

That's why I want to know did devs review such 'easy' approach. It more easy neither build FULL INGAME auction... At least you would have not so much headache with transactions... due to limited trade scope.

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