Separate 'x' interact from 'x' use ability
This is a huge QoL issue and most console players I know don't even bind a skill to 'x' due to the atrocious interactions. 'triangle' can also be a nightmare when near ambush boxes.
Solution: Give us the ability to separate the binding of interactions and skills. Example: Allow us to set interact to (L2 + R2 + square) or whatever the user wants Allow us to set 'upgrade' for boxes and essences etc to (L2 + R2 + triangle) PLEASE Last bumped on Sep 10, 2024, 8:49:52 AM
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