Please give Leap Slam the Blink property

Leap Slam already visually jumps over many dangerous obstacles (such as boss projectiles) yet your character still gets clipped in midair. Int-skills have Flame Dash and Frost Blink, both performs better than Leap Slam with much less effort invested.

Caster builds with even a modest investment in cast speed will have a faster traversal skill in Frost Blink of Wintery Blast than two-handed melee builds with a high tier weapon with good attack time using Leap Slam, yet the archetype that already has the advantage of being ranged in most cases gets Blink.
Last bumped on Aug 15, 2024, 10:54:48 PM
use frostblink along with leap slam is the best solution.
i've actually suggested something like this for a long time.

but i think GGG is reluctant due to "immersion"? reasons?

similar to leap slam, dash also has this problem where dashing past a persistent beam will assume you touched it, which can cause you to take damage and get hit by debuffs.

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