Minions being counted as Monsters
Having issues where my minions are starting with full energy shields in maps with the modifier "Monsters gain 'x'% of Maximum Life as Extra Maximum Energy Shield".
Typically, minions start with no energy shield and start recharging immediately to full. This map modifier changes that. I'm running a Minion Instability build and this issue ruins the map for me. Monster modifiers should not be modifying my minions. Last bumped on Apr 18, 2024, 2:37:26 AM
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