Bug report reference number 1618099073

I don't understand why the developers would see fit to make the caustic ground of the boss of the Acid Caverns map the same color and texture as the floor. With legitimately 100s of visual effects happening on the screen at once there should be every effort made to make sure the player can see what is affecting him/her at any given time. At this point let's make enemies and their projectiles invisible and be done with it.
Last bumped on Mar 15, 2024, 1:36:55 AM

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