Mini Map cut off - syndicate [2460584151]

mini map and overlay is cut off on syndicate underground...
Happened in Crimson Temple map / t16


Last edited by HainKurt on Dec 15, 2023, 10:27:19 PM
Last bumped on Jan 15, 2024, 10:41:03 AM
still not fixed after the patches...

Mesa Map (t16) - Syndicate map / mini map is cut off...
https://imgur.com/a/Y1bGXVw


Steam HW info
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Computer Information:
CPU Brand: AMD Ryzen 5 7600 6-Core Processor
CPU Family: 0x19
CPU Model: 0x61
12 logical processors
6 physical processors
Operating System Version:
Windows 11 (64 bit)
Video Card:
Driver Version: 31.0.22023.1014
DirectX Driver Version: 31.0.22023.1014
Driver Date: 10 25 2023
OpenGL Version: 4.6
Monitor Refresh Rate: 60 Hz
DirectX Card: AMD Radeon RX 6500 XT
VendorID: 0x1002
DeviceID: 0x743f
Revision: 0xc1
Primary Display Resolution: 2560 x 1440
Desktop Resolution: 2560 x 1440
Memory:
RAM: 31892 Mb
Confirming that this is still an issue, and including in other maps than Mesa.

I have seen it in Cemetery, Mesa, Jungle Valley, and City Square to name a few. I do not think the issue is related to the underlying map it is spawning in.

Similar vein is in sanctums; sometimes the unlocked exit on minimap is not correctly displaying, especially just after you select next room from the relevant UI and the door unlocks.

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