Diminishing Returns
I wonder whats the reason why there isn't a diminishing return mechanic for status ailments in PvP. I feel like it would improve it, because everyone seems to complain about freeze, chill, chains, and stun.
Edit: It just occured to me that maybe a Diminishing Return Skill could be added. "The harder the game, the better." Last edited by Vold316 on Apr 19, 2013, 1:07:14 PM
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