[Xbox] 3.20.0b Patch Notes
This patch contains improvements for Sanctum, including an increase to the pickup range of Aureus Coins, alongside controller improvements, and bug fixes of both small- and medium-importance.
Console-specific notes:
- Updated Neversink's filter to version 8.9.1
- Fixed an issue that was resetting loot filter selection upon log out or area transition.
Sanctum improvements and fixes
- Gaining increases to your maximum Resolve now heals your Resolve by that same amount.
- Relics are now able to be dropped onto the ground by players, though these still remain Account-bound to the player that dropped them.
- The pickup range of Aureus Coins has been increased, and you're now able to pick them up slightly sooner after they drop.
- Reduced the damage dealt to minions for some of the skills used by the Sanctum end boss in their true form.
- Infernal Sentinel Sanctum Guard's Cleave attack now fires three times fewer projectiles.
- Increased the radius for triggering Divinia's Act 2 quest in The Forest Encampment.
- Improved the warning text that is displayed when you try to enter the final reward room in Sanctum.
- Fixed a bug where images of the Masked Combatant Sanctum Guard could spawn Aureate Gargoyles, or spawn Volatiles on death, if you had the relevant affliction.
- Fixed a bug where interacting with a Trial of Ascendancy Plaque in an area could abandon your Sanctum Room in that area.
- Fixed a bug where some league encounters, such as Ritual or Incursion, could not be started if you had already stored a Sanctum Room for later in that area.
- Fixed a bug where Sanctified Relics could be placed in in slots intended for non-Sanctified Relics. Sanctified Relics placed in these slots had no effect on characters.
Ruthless-specific changes
- Increased the chance for Sanctum rooms that may offer items on completion to offer items in Ruthless.
- Fixed a bug where Sanctum challenges were able to be completed in Ruthless Private Leagues.
- Fixed a bug where the "Legion Sergeant Rarity" Ruthless Atlas Passive was missing its description.
Controller-specific changes
- Fixed a client crash that could occur when filtering the Atlas Passive Tree while using a controller.
Other bug fixes
- Fixed a bug where the Revives Allies on Death, Temporarily Revives, and Mirror Images monster modifiers could appear on monsters revived in Ritual encounters.
- Fixed a bug where Metamorphs could have the Mirror Images modifier.
- Fixed a bug where the monster modifier that causes monsters to block attacks was missing a proper name. Happy name day, Stalwart.
Last bumped on Dec 15, 2022, 10:14:28 PM
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Posted byCommunity_Teamon Dec 15, 2022, 7:40:14 PMGrinding Gear Games
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Does this patch contain all patches from pc? In regards can i still get a 4 gem sheild?
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Posted byProfessorFleXXXon Dec 15, 2022, 9:08:54 PM
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Hi.
"
Does this patch contain all patches from pc?
Yes.
"
In regards can i still get a 4 gem sheild?
No. This was never possible on console.
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Posted byAlexander_GGGon Dec 15, 2022, 10:14:28 PMGrinding Gear Games
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