[3.20] Venom Gyre Build | Deadeye | Forbidden Sanctum | Path of Exile 3.20
Hey guys, here is dex stacking cold venom gyre deadeye build.
Using a synthesised claw with "Adds # to # Cold Damage to Attacks with this Weapon per 10 Dexterity" mod. I have 2085 dex at level 95. Lightning Strike Version: https://youtu.be/fR30URlSN8M Tornado Shot Version: https://youtu.be/h82O3nOAmVo Build Cost - High Budget: +50 div Clear: Use Awakened Fork for better clear instead of Increased Critical Strikes (Use Hypothermia if you don't have a white socket on your body armour) Brutal Restraint: Look for 5% increased Dexterity mod. Also these mods are good for build: - +20 to Dexterity - 20% increased Projectile Damage - 25% increased Critical Strike Chance - 20% increased Elemental Damage - 25% chance to gain Alchemist's Genius when you use a Flask Exposure: Level 5 Awakened Cold Penetration (Supported Skills have (0–10)% chance to inflict Cold Exposure on Hit) - Use frost bomb until you get the awakened gem. Leveling: Leveling gems and trees are in the video. Leveling Uniques: - Use rare claws with flat cold damage on them. - Tabula Rasa - Karui Ward - Blackheart x2 (Lvl 1-24), Le Heup of All - Praxis - Seven-League Step - Goldrim - Belt of the Deceiver PoB: https://pastebin.com/wJccYXFx Skill Tree: http://poeurl.com/dOzD Build Video: https://youtu.be/_LoEYqcrXKA Bandits: Kill All 3.20 CHANGES: - Brawn unique jewel is no longer obtainable. Use a rare jewel with dexterity and crit multi instead. - Withering Step can no longer be used while already Elusive. (You can replace withering step with something else.) - Curse changes: https://www.pathofexile.com/forum/view-thread/3323944#curses (Footage is from 3.19) Gear: Gem Setup: Venom Gyre (Divergent) - Nightblade - Elemental Damage with Attacks (Awakened) - Inspiration (Divergent) - Cold Penetration (Awakened) - Increased Critical Strikes (Fork for clear) Whirling Blades - Faster Attacks - Fortify (Anomalous) - Ancestral Protector Herald of Ice - Purity of Elements - Hatred - Enlighten (Lvl 3) Steelskin / Blood Rage / Withering Step / Flame Dash (Lvl 11) Sniper's Mark - Mark on Hit - Lifetap (Lvl 1) Tornado - Power Charge On Critical / Berserker Last edited by wishdropper on Feb 11, 2023, 7:23:49 AM Last bumped on Jan 17, 2023, 2:33:21 PM
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This build isn't really affected by the withering step nerf much at all?
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"All the builds using Nightblade as a support in the main skill are impacted with the change of how Withering Step will now work. But it's not that big of a deal here, and Vaal Venom Gyre will probably more than compensate. To be more precise and the vaal skill aside, it's still a loss on average of around 25-30% since we switch from a close to max elusive effect constantly to half of it. KobeBlackMamba did a video on the subject if interested. I intend to play this skill too, but in SSF in the upcoming league. Seeing the vaal preview of it, i discovered how nice the gameplay looks. Skill demo videos in-game would be so nice, i don't know why i discover this skill this late, it seems great. Last edited by Harest on Dec 5, 2022, 11:36:36 AM
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How hard is it to get and craft that claw : /
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I think ive fulled the build, check it
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I'm constantly out of mana unless I run Wurm's Molt Leather bolt for the increase to Mana Leech and Recovery. Can't figure out what to do to fix this so I can wear my increased dex belt. Even though my overall dps is much higher with the increased dex belt, I'm able to spam skills much more effectively with the Wurm's Molt. Any suggestions would be greatly appreciated.
Last edited by Dank_OG on Jan 17, 2023, 3:19:05 PM
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