[fixed? 3.16.3]Labyrinth door lost its animation
This was partially fixed by patch 3.11
rep #1 rep #2 abyss piles
Spoiler
" " This happens every time each time on that tileset. Problem: impostor syndrome Solution: nerf everything Result: depressing mess Last edited by a_z0_9 on Jan 24, 2022, 5:40:53 PM Last bumped on Jan 4, 2022, 6:20:19 PM
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Is this still happening? I ran a lab a couple of days ago and it seemed to be fixed - the entrances to hidden coffers/darkshrines were back to "normal".
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I do not and will not use TFT. Gaming Granny :D 🐢🐢🐢🪲🪲🪲 | |
It is happening on the specific tileset only. The one similar to the first area next to lab entrance.
They fixed only two previously reported cases, the: " Still contains visually dysfunctional doors. (this is just an example, but the issue is related to every lab version and every area with that sort of tiles) Problem: impostor syndrome Solution: nerf everything Result: depressing mess Last edited by a_z0_9 on Dec 22, 2021, 4:40:04 AM
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Hmm...I'll keep an eye on that tileset for any other labs that I run then.
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I do not and will not use TFT. Gaming Granny :D 🐢🐢🐢🪲🪲🪲 | |
Can confirm that this particular tileset is still bugged.
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I do not and will not use TFT. Gaming Granny :D 🐢🐢🐢🪲🪲🪲 |