[PlayStation] 3.14.1 Patch Notes

[PlayStation] 3.14.1 Patch Notes

Console-Specific Changes
  • Improved Ultimatum encounter selection process. You will now need to hold the appropriate button for your selection during the Ultimatum time stop until the display bar is filled.
  • Improved the Trialmaster's interaction with the cursor.
  • Updated NeverSink loot filters.
  • Removed Heist objective items from the Tradeboard.

Ultimatum Improvements and Fixes
  • "Stand in the Stone Circle" Ultimatum encounters now have larger circles.
  • Monsters in the "Stand in the Stone Circle" Ultimatum encounters have had their experience and drops improved to bring them more into line with other Ultimatum encounters.
  • Capped the number of rare Monsters that can spawn per wave during Ultimatum encounters.
  • Entrances to subareas (such as a Vaal Side Area) are now temporarily disabled while inside an Ultimatum encounter.
  • Enabled the Razor Dance Ultimatum modifier.
  • Added a short grace period when being teleported to The Trialmaster's arena.
  • Improved various visual effects in The Trialmaster encounter.
  • Fixed a bug where Monsters could sometimes fail to disappear after completing an Ultimatum encounter.
  • Fixed a bug where the Hale Heart divination card wasn't counting towards the "Influenced Item" reward criteria in the "Turn in Divination Cards" challenge.

General Improvements and Fixes
  • Improved the targeting of the Reap skill. Previously, casting Reap while targeting a Monster could result in the skill failing to hit the Monster, as the skill was being cast from the point of your cursor. Now, casting Reap while targeting a Monster will cause the skill to be cast at the Monster's location.
  • The in-game Character Sheet now displays "Immune to Chaos Damage" if you have the Chaos Inoculation keystone passive skill allocated.
  • The reflected damage from Konu, Maker of Wind's Molten Shell skill now deals 33% less damage and has a 1 second cooldown (previously no cooldown).
  • Clarified that the Snow Cloak buff doesn't cause you to take less damage. This is purely a description change.
  • Clarified that Fanaticism grants reduction of all costs (not only mana costs). This is purely a description change.
  • Clarified that the "Luminous Trove" and "A Modest Request" divination cards reward corrupted items. This is purely a description change.
  • Fixed a bug where the City Square, Factory and Ramparts maps were generating inaccessible areas.
  • Fixed a bug where opening the Temple of Atzoatl or a Betrayal Safehouse in a map containing a Conqueror's Citadel could cause the Conqueror to fail to drop a watchstone.
  • Fixed a bug where the Betrayal Investigation board could sometimes fail to show the correct Syndicate members and their relationships.
  • Fixed a bug where the Duelist was unable to purchase Cruelty Support from Yeena after completing Sharp and Cruel.
  • Fixed a bug where Despair linked with Blasphemy could stop reserving mana temporarily if you used the Witchfire Brew unique flask.
  • Fixed a bug where Corrupting Fever could cause you to apply Corrupted Blood to yourself through reflected or self-inflicted hits.
  • Fixed a bug where the Rotblood Promise unique ring could allow curses to bypass curse immunity when activating a curse aura that affects you.
  • Fixed a bug where the Fractal Titan boss in the Cortex map could use the incorrect skills if it absorbed too many Energy Volatiles.
  • Fixed a bug where the "Focus has x% increased Cooldown Recovery Rate" craftable veiled modifier was being applied to items as a non-crafted modifier. Existing items with this modifier will have the modifier converted to a crafted version.
  • Fixed a bug where the "Cannot Roll Attack Modifiers" modifier was sometimes not working correctly.
  • Fixed a bug where the Alternate Quality effect on Divergent Phase Run wasn't working correctly.
  • Fixed a bug where unique Talismans could drop unidentified from the Temple of Atzoatl.
  • Fixed a bug with the Atziri's Rule unique staff where the Queen's Demand skill could sometimes fail to trigger Flames of Judgement and Storm of Judgement.
  • Fixed a bug where Tormented Spirits could use skills while possessing a defeated Betrayal target.
  • Fixed a bug where Flameblast microtransactions could be applied to the Blood Sacrament skill granted by the Relic of the Pact unique wand.
  • Fixed a bug in the Caldera map where items could drop in an inaccessible area.
  • Fixed a bug in the Siege map where items could drop in an inaccessible area.
  • Fixed a bug where the Sirus, Awakener of Worlds encounter was missing music. The track has also been re-added to the Hideout Music Player.
  • Fixed a visual bug where certain item base types introduced in 3.13.0 weren't displaying correctly when used with Animate Guardian.
  • Fixed a bug where the Blackflame unique ring wasn't applying the correct ignite visual.
  • Fixed a bug where the Cinderswallow Urn unique flask wasn't applying the correct ignite visual.
  • Fixed a clipping problem with the Deadly Renegade Cloak microtransaction.
  • Fixed a clipping problem with the Orion Gloves microtransaction that affected the Duelist.

Crash Fixes
  • Fixed a client crash that could occur when unveiling items.
  • Fixed a client crash.
  • Fixed an instance crash.
Last bumped on May 5, 2021, 6:02:36 PM
This is all great... but no fix for the 1/3rd Syndicate Rewards?
Thanks!
Thanks a lot for making this RISK and Reward League easier. Now it feels like a (risk) and REWARD League or simply just another Legion 2.0. I was enjoying getting 1shotted in yellow maps by Ultimatum rounds as on a 5Link and 5k EHP I got a lot of improvements to make and therefore a purpose to get loot and play. It looks kinda sad too me that you're giving in so easily on your idea how you want a League to feel and therefore the leagues all feel kinda same to me now. I hope that this is just a sideproduct by focusing mainly on poe2 which looks like a rough transition from the state of nowadays game.
I look forward to your future ideas and hope to get some more interesting Leagues then press x > fight for loot.
"
QQPQ wrote:
This is all great... but no fix for the 1/3rd Syndicate Rewards?


GGG - thanks for the fixes! Please prioritize fixing syndicate soon if you can, this bug is very impactful.
That ulti Keybinds is big QoL
Yay!
... is not a troll
Every patch GGG: We've fixed/improved something... And every single time it's worse. This texture streaming system is a total failure and big pile of steaming you know what!
If you critique this game and its problems your post will be removed.

In a news thread about sound i asked "Why did it take multiple leagues to fix the sound on console?". Then got put on probation by Kane the sound guy! This is who GGG are!

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