Looking for help with Tri-Ele Ele Hit
Ok so I have this wokring okish. The main idea is to have something not full glass cannon but still doing a decent ammount of damage. However I'm trying to figure out where to push it next and it seems the best way I have is really to end up in full fire setup for EE and trying to see if i can avoid that or itll just be the way to go at some point. Its still evasion but trying to make it to 5k life and lots of sustain via life on hit/leech. Hence ive come to you all for help :) Ive considered swapping to a blind jewel and having something like arctic armor for more hit reduction, as well as taking out skitter bots for other setups but not fully convinced there quite yet.
This is the POB of where im working towards. Trying to get the Assassins mark ring now and work on the clusters. https://pastebin.com/E8084U9X My current character has my setup. Since I did the scaling fairly generic with proj dmg and other non-element specific I can fairly easily swap over to fire with a xoph blood and go from there. At that point id get a cinder and see where I can optimize otherwise, including auras. Last bumped on Jan 31, 2021, 12:19:43 PM
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