3.13 Incinerate Idea
Hey Guy's,
i made my first Build by my own. What are you thinking about this as a starter ? Here's the PoB: https://pastebin.com/feJT0LpV Tipps and Improvement's are Welcome. Last bumped on Jan 14, 2021, 6:53:33 AM
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I played Torstein's incinerate build a few leagues ago and had a blast, I'm hoping to make something similar work this league, but taking a slightly different approach than you.
A few things I'd change: your mana res right now is showing high because it's linked to arcane surge in the 4l. If you put flame surge, arcane surge, faster/second, and golem1 in a 4l, you can fit in a third 50% aura if you take sovereignty and get a level 4 enlighten (I play trade so I can do this at some point). You are only a few points from sovereignty, you can free them up by getting rid of the weird square over by glancing blows, there's more efficient pathing possible. This lets you take anger, zealotry, herald of ash. Defensively, I'm going to give up elemancer and take bastion (giving up the flame golem, keeping chaos/lightning/stone). Going to flask piano for ailments. You don't have a ton of stun avoidance nor a ton of life so you might get stunned out of incinerate a lot. Lucidity will help but it might not be enough. | |
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Last edited by XenonV8 on Jan 13, 2021, 4:18:52 PM
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" Hey, thank's for your answer. I'm will change that with the mana res. And add enlighten lvl 4 to it(playing Trade too). Also im going to drop Elemancer for Bastion of Elements. What are you thinkig about of picking Unwavering Stance ? Im also interrested in your PoB :) | |
I will be very careful when choosing any channelling or stand still skill as league starter on 3.13 since the multiple boss fight must be pressure
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I haven't had much time to work on this yet, I have 3 weeks of leave starting next week for league, but I have to get a huge project in by Friday. But I'm thinking of something like this: https://pastebin.com/aTiNdjfH -Gave up Zealotry dps for skitterbots utility -that tree is for 92. you can take jewels/trickery later (wait to get good jewels, better than what i filled in) and after 92 you can go down to coldhearted calculation through the life nodes. -you could also pick up sovereignty for more aura effect, i thought 55 mana would be enough w/ ring enchant and the reduced channeling cost node -Abberath to help with ignite. plan is to have flask for freeze, shock, bleed, curse, and maybe cinderswallow or something -the WOC on arcanist brand should be orb or storms or something. it's to press on bosses to make sure we get Ele Overload going. -For bossing, we get more dammage from flammability and vaal RF . the flame wall on arcanist brand is just because there's a socket there, you could unlink it and put in something like vaal grace defensively. -I'm ok not having capped spell block because of bastion, though it would be nice - that and more life (better rolled gear) are big things to look at for optimizing Edit: another thing you could do is put auras in the staff in a 5 link (sixth unlinked spot holds one of the golems) with enlighten to fit in vitality. if you take sovereignty/mana reduce nodes, you can fit in level 16 or so vitality with skitterbots, herald, anger - this can get you around 550 life regen. Put bossing debuff/EO stuff in hat, 3 links, with another golem. The Bastion shield on this soaks a little over 3000 elemental damage for us. My hope is this ends up making the build fairly tanky, but we will see. Last edited by joreza on Jan 14, 2021, 7:36:38 AM
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