[3.10] HOWA Anyskill Split Personality Juggernaut - Beyond expectation! (3000 INT, 13000 ES)
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"The Unique jewels from the Simulacrum will still be available, though will be rarer as a result of Delirium not being in every area. Voices and Megalomaniac are unchanged, while Split Personality is now limited to two." Hope you all enjoyed playing this build! Did 36 challenges and just try to make update this theme us much us possible. Thx for support and attention to this build! Hello everyone who loves to stack attributes and make a build of that! If you more a Life Based person there plenty of build with Nebuloch + Kaom's Way (couldn't resist to do this) Pros: -Average 13-15k ES; -Can do all content; -VERY tanky: many layers of defense; -Fast mapping with few Skills Option; -Scales greatly with end game INT gear; -Right Click gaming; -Can do reflect with 3-4 link's. Cons: -Not a great league starter, but can get 5k-7k ES ezly with cheap uniq; -Could get expensive if you try to min\max the build; -Not a very fast character. Edit: Splits became kinda expensive and it may be a Delirium League build only ;( Main concept
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I took as a basis the standard build of the Juggernaut HOWA and during the game I saw a pure embodiment of the stats: Then I started experimenting with a tree of passive skills and in my opinion came to the most effective way... And after a lot of Regrets... Honestly, I am too lazy to write the hundredth build on HOWA, so you can find all the positive and negative sides of the build in other topics. The only difference is the ability of the new Claster jewells and the amount of intelligence Split can provide. And dont forget about this little fellow You can look at my gear and a tree on a forum or a https://poe.ninja/challenge/builds/char/WinKeeper/WinKeeper_Jug?i=35&search=class%3DJuggernaut. Perhaps a video will appear here, but on average it takes 5 to 15 seconds for the T16 guard of the Sirius. Survivability allows you to actually tank Sirius T8 and transfer it from phase to phase in 20-30 seconds. If you need more, I don’t know why, you can use a shield with a good ES. On average, we get an increase of 2-4k. Passive tree, POB, Ascendancy, LVLing
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Bandit's and Pantheon
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Kill them all! Pantheon always a personal choice and build state but i prefer Soul of Solaris and Soul of Ralakesh. Gear choice/LVLing Not a big fan of Proc and Cons on each item. Just show u some options to choose from in mid+ game state.
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Helm
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Good and cheap Endgame we searching for %Increased int and mb -% of lightning resistance on mobs. Body armor
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U can pick corrupted 5-6 link at the start and switch after on this one. Belt
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For start+ mid i used Bated Breath For extra ES and Resists For early attributes, if u need them, u can use belt from the temple or just craft Rare: Endgame obviously Cyclopean Coil. If u Lucky or Reach u can get % increased Int on corrupted one. Gloves
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Any good rare gloves with INT and ES. Endgame shaper with some Curse on hit. Weapon's
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For early game: For build (spoiler careful!):
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Shield
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For early game i recommend u to use a shield for resists and sustain. Just good rare Shield. For end game: Boot's
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Good old ES uniq boots u like the most: For flat ES gain before Watcher Eye u can use this one (thank you guys for great idea): End game: Lucky/reach bastard ultimate endgame TAILWIND boots: Here must be a picture of them. Jewellery
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Ring's
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Good rare ring's with Total elemental = 80-100, ES, Int: Amulet
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I think this is one of the most interesting part. For early game just pick a STAT Amulet always can be Astramentis: After we have few option before end game Attribute amulet: Endgame: Lucky/reach bastard ultimate endgame amulet (near 100-200 exalted orbs to craft: Flask's
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No need to introduce: Jewell's and Cluster's
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Just mandatory for Molten Strike: For early-mid game i used for stat's: Great option for stacking ES on early game: Good option's: Cheap Split's: Current Gear
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Cluster's and Nodes
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" At start any configuration like this one. 8 nodes and 2 jewel sockets. Our base is 12% increased lightning damage. Almost all big nodes are great but i prefer: Mandatory: Tier 1: Tier 1.5: Tier 2: Other Elemental dmg + bonus. How we get them? Chaos spam Big Cluster Jewel lvl 75 in range of 10-30c is ok. Split Personality
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For our stacking the only mandatory stat on Split Personality is Intelligence. Combination with Energy Shield the best but we have other options. I made a Tier list: Skill Choice
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People asking me about Skill Choice all the time. I will try to answer here. First of all - ye ye i see the title HOWA ANYSKILL and i think its true, BUT i don't have so much time to make a guide for every version of (EVEN) Molten Strike. Second - we can use DIFFERENT weapon with crafted Shaper and Hunter influence mode Adds # to # lightning damage to attack with this weapon per # Intelligence: That's mean we can use Wand, Daggers and Staves with difference in tree. For example for Wands we take this nodes and skip Claws: And so on for every other variant... I gave u a concept and u can change it for yourself. Make it better and stronger. This is Path of Exile! Third - My tree is Projectile based cause i take Point Blank for extra single target DPS. That's mean skills like Lightning Strike and Spectral Throw will work better then Hit Based gems. Flat Energy Shield gain from Watchers Eye great too with a lot projectile gems. Tier 1: Molten Strike - Best single target DPS and close quarters map (delve) clear. A lot of Flat ES gain from Watchers Eye. Lightning Strike - Great map clearer and we don't need to change Gem Setup for it. Try it. Tier 2: Good old Frost Blades. Good range, good clear speed and mid single target damage. Spectral throw - Didn't even played this skill previously but feels good. Dnk how Projectile speed and Distance work with. Think u can make it works. Good clear speed and with Slower Projectile Gem good single target. Tier 3: Other Hit Base skills. We need to change a tree for it and use they Pros and Cons. Wild Strike Lightning actually good but we loose 2 Jewel sockets and its bad at single target. Fourth - A lot of melee skills feels clunky without Ancestral Call Support or Tribal Fury oilment. U can feel the difference with it have "+21 Melee range" and with "+2 Melee range". I switch it only on bosses. I add a few video with different skills for example but i DIDN'T CHANGE TREE OR GEAR FOR THEM, only Support Gem's. Video
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Killing bosses: https://www.youtube.com/watch?v=dQhGnnlGmE0&feature=youtu.be - Sirius T8 kill https://youtu.be/xREdKinGu84 - T16 Corrupted Phoenix under 5th stack of Delirium https://www.youtube.com/watch?v=G3A_xK4qfjk - T16 Corrupted Chimera (sry for loud music ;) https://youtu.be/3PPW-mV8JVY - Shaper Kill (almost facetank) https://youtu.be/RapAevGHXNo - Normal Elder Kill for portal DMG check Different skills test https://youtu.be/tWMgAcz4XGU - Lightning strike (good clear speed same gem setup) https://youtu.be/4wCwdbAbRqY - Vaal Reave https://youtu.be/e3YaVvH_35g - Frost Blades https://youtu.be/kRwmclrtU3I - Spectral Throw Interesting Ideas
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Everyone who keep this thread alive - Thx A Lot! Thx Shacony for great idea with CWDT Ball Lightning setup!
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" --------------------------Warcry Cluster Jewel's-------------------------- Thx to lehlehich (https://www.pathofexile.com/account/view-profile/lehlehich) for his Warcry Berserk Skill variant of cluster synergy. Great solo target DPS and sustain. Including videos!
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" ---------------------------Claw Cluster Jewel's--------------------------- Great utility idea from LAGROSSESIMONE and Picudoxxx for Claw Cluster Jewel's (page 57): Picudoxxx
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" LAGROSSESIMONE
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" Last edited by WinKeeper on Jun 17, 2020, 12:13:33 AM Last bumped on Jun 26, 2020, 1:58:13 AM
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Hey, how did you even level this build bro XD
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Just Wild Strike or another HP based attack.
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is it possible to make a crit version? without depending on the supercharge
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What bandit they you choose? Build looks interesting
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" I'm not sure that we can get a lot of crit. I started with Wild Strike and wanted to make crit version with a lot of Multiplet Jewells (30-50% from each) but anyway we rely a lot on Flasks and good Corrupt version of Gloves for 0,5-1% crit chance and get 30-50%. Better get Elemental Overload with Supercharge cause they near our path and each 2-3 passive points we spend on crits can be put in jewel socket for another 50-70 INT. " This build kills everything. Even All bandits cause 2 passive gives a lot. At start you can take Allira for res. | |
Great defense = what's the damage like? Really interested in this build
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So PoB is currently not calculating the increased values from Split Personality correctly, right?
This is an awesome idea btw. | |
" On single target I switch Ancestral Call support for Inspiration and melt them down. I will try to make a video. Map clear is averege. " Average stat near Point blank is 80 for each. Near Acrobatica is 60. Just multiple all jewels on 70 I think it gave u an idea of flat Int. And pob doesn't count lucky non critical from Supercharge. | |
" Pff, that's bonkers! Thanks! |