Cast from menu
I almost never bind my mana reserve skills because each button is prime real estate. Only 7 possible binds as "A" is left open to pick up items/interact. When I die I manually bind and cast each individually (2-4 mana reserve skills). It would be nice to cast those from the pop-up skill menu (press "A" to bind press "Y" to cast) or be able to bind multiple mana reserves to one button. This wouldnt actually effect combat at all but would make up for fewer buttons on the controller.
Last bumped on Jun 23, 2019, 9:46:56 PM
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And on the subject of the skill bind pop-up menu, being able to organize it manually would be nice. It seems to organize itself based on what socket the skill is put in. Being able to reordering or at the very least having it be alphbetical so you can find a skill more quickly.
Sidebar: in the skills menu if you change weapons by "dropping" a weapon from the cursor into the inventory weapon slot (not weapon swap) to see the difference between two weapons causes the skills menu to "jump" around to a different skill. |
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It certainly would be a nice QoL to be able to recast aura's etc -that are essentially passive during game play without having to map them to a specific button, as I also do this when dying, before mapping the buttons back to skills I am using during gameplay.
I'd also like to ask for another feature (since I'm here). When friends are in my hideout, it sure would be nice to be able to "inspect their character" in order to see their gear; gem load-outs; skill tree etc. The reason being, one of the things we often do is talk about how we could improve our builds, but it is hard to do that with any great precision when you can't really see what is going on. I know PoB is a thing, but this would just be a nice way to do it while in the actual game. |
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