3.6 Melee cheap Ngamahu's consecrated path EO VP Slayer/champion Fix

Hi guys to start off im saying this is kiras idea but this is a more readable biginner friendly take on the guide itself

Skill Trees
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Duelist Tree
LVL 25:www.poeurl.com/ckoq
LVL 55:www.poeurl.com/cl4e
LVL 64: www.poeurl.com/cjnt
Slayer With Xoph's blood
LVL 75: www.poeurl.com/cl4i
LVL 95 more life: www.poeurl.com/cl4k
LVL 95 more dmg: www.poeurl.com/cl4l
Slayer Without Xophs blood
LVL 90: www.poeurl.com/cl4j
LVL 95: www.poeurl.com/cl4m
Champion Skill tree
With Xophs blood
LVL 90: www.poeurl.com/cl4r
LVL 95: www.poeurl.com/cl4s
Without Xophs blood
LVL 92: www.poeurl.com/cl4n
LVL 95: www.poeurl.com/cl4o


Required stuff
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You need this weapon inorder to even follow this build dont worry its rather cheap and u need to only 6 socket it and recolour it dont bother linking it as it will only contain support gems as you can see


Choice of head gear
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Ignore the gems in slots as they are incorrect


Choice of Amulets
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you also have a choice to get a Rare amulet that has the stats 30% of two resistances so either cold, fire or lightning as ur choices then u have to look for some life on it say 75 life or more the better then increased fire damage of increased weapon elemental damage your choice really but aim for roughly 15%+ on that also if ur lacking in dex or intelligence get it on the amulet


Choice of body armours
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Again ignore the socketed gems go to the gems section for that


Choice of Belts
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For this you can get a Head hunter but you will have to get the res and life stats on your helmet but otherwise use a stygian like this one
or
this will roughly cost you 10C up


Choice of Rings
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For rings this is where you will get most your resistance but you can also make it that your a magic finder by adding
these rings have to have res and qaunity on them if not they will be pointless but if your going to get a couple rare rings get like 60+ life and what ever res you need you can also get increased fire or weapon elemental damage on them depending on your budget you could also get flat physical damage which will scale your fire damage


Choice of Gloves
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basicly if ur res are capped then anything you want really


Choice of Boots
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these are examples of what u can use but mainly just try to aim for evasion based boots with res and life etc the wind scream is for if your using more than one curse when you use the
so really just get Rare boots with res and life etc and you will be fine


Choice of flasks
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really use what you want but if u use wise oak with taste of haste then make sure your fire res is 50% higher than your cold res so that only your fire dmg penetrates enemey defence


Choices of Gods
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For mapping:
Soul of Lunaris (Major God) - Up to 8% physical damage reduction when there are 8 enemies around you

Soul of Ryslatha (Minor God) - Life flask gain 3 charges every 3 seconds

for uber Lab:
Soul of Solaris (Major God) - 20% chance to take 50% less area damage

Soul of Garukhan (Minor God) - 5% chance to evade attack and more movement speed

or

Soul of Ryslatha (Minor God) - Life flask gain 3 charges every 3 seconds

for shaper:
Soul of Brine King (Major God) - 50% reduced chill effect. Also great for maps with chilling ground effect

Soul of Yugul (Minor God) - 5% reduced cold damage taken if you have been hit recently

for atziri:
Soul of Solaris (Major God) - 20% chance to take 50% less area damage, 8% reduced Elemental Damage taken if you haven't been Hit Recently

Soul of Abberath (Minor God) - 5% reduced fire damage taken while moving

for minotaur:
Soul of Solaris (Major God) - 20% chance to take 50% less area damage

Soul of Gruthkul (Minor God) - Up to 5% physical damage reduction

or

Soul of Ryslatha (Minor God) - Life flask gain 3 charges every 3 seconds

for Hydra:
Soul of Brine King (Major God) - 50% reduced chill effect. Also great for maps with chilling ground effect

Soul of Garukhan (Minor God) - 5% chance to evade attack and more movement speed

for Phoenix:
Soul of Solaris (Major God) - 20% chance to take 50% less area damage, 8% reduced Elemental Damage taken if you haven't been Hit Recently

Soul of Abberath (Minor God) - 5% reduced fire damage taken while moving
For chimera:
Soul of Arakaali (Major God) - 5% reduction to damage over time taken and more chaos resistance

Soul of Ralakesh (Minor God) - 25% reduced physical damage over time taken while moving

or

Soul of Ryslatha (Minor God) - Life flask gain 3 charges every 3 seconds


Bandit
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In act 2 theres 3 bandits but 4 options you will be killing all the bandits and getting the 2 skill points for it


Gems
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Ngamahu's: Combustion, Concentrated effect, Fire penetration, Weapon elemental damage, Vicious projectiles, Greater multiple projectiles

Chest piece: Consecrated path, Elemental damage with attacks, Melee physical damage, Faster attacks, Elemental focus, Ignite Proliferation if you havent got uber lab done yet for champion run fortify instead of melee physical

Boots:Immortal call, increased duration, Cast when damage taken, Anger

Gloves:Flamibility, Blasphemy, Blood Rage, Enhance

Helmet: leap slam, fire golem, Ancestral warchief Concentrated effect


Jewels
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Stats to look out for:

- Increased attack speed %
- Physical damage %
- Fire damage %
- Area damage %
- Increased projectile damage %
- Max life %
- Damage over time % (ignite skill tree only)
- Chance to ignite % (ignite skill tree only)
- Critical strike chance % (Acuity version only)
- Resistance (if you are missing)
- Intelligence (if you are missing)


Abyss jewels
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Stats to look out for:

"
- 25 to 50 flat life (prefix)
- Add 7 to 12 flat physical damage to axe (prefix)
- Add 15 to 40 flat fire damage (suffix)
- Add 4 to 8 flat physical damage (suffix)
- 2% elemental resistance penetration if you have not kill recently (suffix)
- #% increased damage against abyssal monsters (suffix)


For highest damage output (all situation):

"
- 25 to 50 flat life (prefix)
- Add 7 to 12 flat physical damage to axe (prefix)
- Add 15 to 40 flat fire damage (suffix)
- 2% elemental resistance penetration if you have not kill recently (suffix)


For highest damage output (for abyss):

"
- 25 to 50 flat life (prefix)
- Add 7 to 12 flat physical damage to axe (prefix)
- Add 15 to 40 flat fire damage (suffix)
- #% increased damage against abyssal monsters (suffix)


Ascendancy
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Champion: Conqueror -> Worthy Foe -> Unstoppable Hero -> Fortitude
Slayer: Overwhelm -> Headsman -> Endless hunger -> brutal fervour


My current setup can do uber lab easy requires POB
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path of building link :https://pastebin.com/7dw8Y6kG
Last edited by cammy454 on Apr 9, 2019, 10:51:02 PM
Last bumped on Apr 2, 2019, 10:57:25 AM

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