Doomfletch's Prism TS/Barrage (ms, mapping/bossing, 4mill++ shaper dps)

Revision History:
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Aug 13, 2019, 21:00:00 PM


Feb 10, 2019, 14:44:00 PM
- Added new changes to the Passive tree (Build has been updated for level 99)
- Added new flasks:
-- Diamond flask (Shock Immune, to neutralize the effect of Vessel of Vinktar)
-- Vessel of Vinktar.
- Changed out gems in Barrage setup

Feb 7, 2019, 7:48:05 PM
- Made changes to the passive tree + added unnatural instinct and updated lionseye's fall gem
- Added new Diamond flask (Curse removal flask)
- Added Dread Banner gem

Jan 26, 2019, 12:51:59 PM
- Original




About the build:
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The build is based on Ahfack's build guide (https://www.pathofexile.com/forum/view-thread/1940495). The changes I have made has been done in order to try to optimize the build according to changes (nerfs, boost) in both items, asendency passives and passive tree nodes. The build is mainly a Mapping build, both also does very well on bossing, and all end-game content.

The main focus is movement speed, considering the build for most of the time 1-hits normal/magic/rare monsters. To achive alot of movement speed, every piece of gear and passive tree nodes, asendency is build around movement speed modifiers.

The gear I link to in thie Guide, is a combination of both legacy and league aquireable gear. Please try to work around it and keep in mind that it is for referance only.

Very expensive, not a good starter build at all. Recommend to have atleast 100 exalts before attempting.

Path of Building pastebin:
https://pastebin.com/BwuThiGM


Passive tree:


Asendency/Nodes:

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Gear Requirements:
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Optional changes for endgame-bossing:
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Bow setup #1 (Tornado Shot):
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Bow setup #2 (Barrage):
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Rings/Amulet:
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Optimal ring mods/base:
Adds # to # Physical Damage to Attacks (implicit (Steel Ring))
Adds # to # Physical Damage to Attacks (explicit)

#% Increased Elemental Damage With Attack Skills
Resistance + attributes, to fill up your requirements.



Optimal Amulet Mods/base:
Shaper amulet base (ilvl 86)
Adds # to # Physical Damage to Attacks (explicit)
Gain #% of Non-chaos Damage as Extra Chaos Damage



Gem setups:
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Tornado Shot:
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Barrage:
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Herald of Ice:
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Cast on Damage Taken:
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Phase Run/Smoke Mine:
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Grace/Golem/Dread-Banner:
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Hatred (Endgame-bossing):
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Jewels:
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Optimal jewel mods:
+# Maximum life
Adds # to # Physical damage to Bow Attacks
Adds # to # Physical Damage to Attacks

4% increased Movement Speed if you've Killed Recently

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More info


Lioneye's Fall is required in order to get Claw nodes from Passive tree. also has "Corrupted blood cannot be inflicted on you" to remove the need for a bleeding flask.

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The Passive tree nodes affected by the Lioneye's Fall jewel can be seen in this image:

A handy Watcher's Eye Jewel for both speed while mapping and damage for bossing.


I also use "Unnatural Instinct", increases dps alot. Expensive, so this is definitely an item to get last of all the items listed.

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The Passive tree nodes affected by the Unnatural Instinct jewel can be seen in this image:



Flasks:
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If you cannot achive enough evasion for the Queen of the forest body armour, to obtain maximum Movement speed. Remove silver flask, and use this flask:



Last edited by Mohjang on Aug 13, 2019, 3:05:21 PM
Last bumped on Mar 17, 2019, 9:40:32 PM
really cool build. would RUN again.
Doomfletch's Prism is solid for reaching endgame, but the bow was beyond overnerfed, and now it's not very good for endgame. It will still farm reds, though.

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