Xbox One 3.2.3 Patch Notes

Xbox One 3.2.3 Patch Notes

  • Yellow Beasts, Legendary Beasts and Albino Rhoas can no longer have their corpses destroyed or consumed (other than by Necromancy Nets).
  • The 'A Valuable Combination' prophecy no longer prevents completion of the Exalted Shard recipe.
  • The Elder now waits until he explodes before dropping items.
  • Updated the Microtransaction Store categories.
  • Added 3D Art for the Bestiary Fenumus' Armour Set and Saqawal's Armour Set.
  • Added a new ability to Saqawal, First of the Sky. The boss will charge forward dealing damage as it runs followed by a powerful tail swipe at the end of the charge.
  • Your challenges and achievements are now checked against the game servers upon logging in. This will ensure you are granted any achievements you might otherwise be missing.
  • Fixed a bug where The Elder's corpse was able to be consumed, causing the explosion to not occur.
  • Fixed a bug where Blood Geysers in the Saqawine Retch Spirit encounter would explode at the end of their duration.
  • Fixed a bug where the Plummeting Ursas in the Underground River boss fight displayed that they could be captured.
  • Fixed a bug where Corrupted Beasts and Corrupted Rhoas summoned by The Bone Queen displayed that they could be captured.
  • Fixed a bug where the Accursed Monoliths in a Twinned Sepulchre Map did not prevent damage from Doedre the Defiler's screams correctly.
  • Fixed a bug where Madness Propagators in the Elder encounter could create Eldritch Decay while you were dead.
  • Fixed a bug where Blink Arrow and Mirror Arrow clones could last longer than the displayed duration.
  • Fixed a bug with Chaos Inoculation that could lead to characters dying due to a rounding error. This was primarily an issue for players affected by Rage.
  • Fixed a bug where having 100% reduced Mana Cost of skills prevented modifiers to the total mana cost from applying.
  • Fixed a bug where Aspect skills remained active after death but did not reserve any mana.
  • Fixed a bug in the Infested Valley Map where the exit door in the boss room could become disabled after the boss was defeated when another player entered the boss room.
  • Fixed a bug where players could get stuck when entering the Primordial Pool boss room.
  • Fixed a bug in the Ghetto Map where the boss room could be unreachable.
  • Fixed a display issue where character models would pop in on the character creation screen.
  • Fixed two instance crashes.
  • Fixed a bug where the corpses of Spirit Bosses could be destroyed.
  • Fixed a bug where cast animations for Aspect skills could be incorrect after changing areas.
  • Fixed a bug where monsters touched by Tormented Spirits were not correctly displaying the green flame effect, but only displaying a green glow.
  • Fixed a bug where the Legacy Armour Set was not as shiny as it once was.
  • Fixed a bug where completed trades on the trade market would not disappear correctly after taking the attached items.
  • Fixed several UI bugs caused by skill gems with attached cosmetic effects.
  • Fixed a bug where the D-pad would refocus the highlight while splitting a stack of items when the stash or trade market was open, causing the stack slider to be unusable.
Last bumped on Apr 30, 2018, 6:42:23 PM
Thanks for the bug fixes and updated patch notes!
(Steam)MickeyDankMouse
(PSN)MickeyDankMouse
(Xbox)MickeyDankMouse
-MickeyDankMouse-
Thanks for the customizable loot filter and in-game chat!
Oh, wait...
Hey peeps, it's a me, rangerDanger.
"
rangerDangerr wrote:
Thanks for the customizable loot filter and in-game chat!
Oh, wait...


Damn took me 3 seconds to realise it was sarcasm
"
Viljan wrote:
"
rangerDangerr wrote:
Thanks for the customizable loot filter and in-game chat!
Oh, wait...


Damn took me 3 seconds to realise it was sarcasm


Heh, got me too. Had to re-read to make sure I didn't skip over.
Xbox Gamertag - Corrison
Mixer - https://mixer.com/Corrison

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