Physics on objects other than cloaks
It's great seeing physics on cloaks, and it would also be great to see physics on other items too.
Marvel Heroes is another ARPG which uses pretty extensive physics for its character models (though it has plenty of unrelated faults I won't mention here). Scarlet Witch's Romani costume has physics for her hair, cape and long loincloth all at once. Both Emma Frost and Storm's default costumes have physics for their huge capes. Now, I'm guessing Marvel Heroes has it easier because they've licensed Unreal Engine 3, but as work progresses on Path of Exile's own engine I hope we'll eventually see things like flowing hair (hair extension MTX maybe?), loose clothing (sleeves, loincloths, scarves, skirts, tassels, dresses, robes, etc.), bigger cloaks, and cloaks that fit under the aforementioned flowing hair for the full package! EDIT: Innocence already has physics on his loincloth, maybe we could get one of those for ourselves? Last edited by PoofySleeves on Sep 6, 2017, 10:31:17 PM Last bumped on Aug 30, 2017, 7:01:27 AM
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