Melee splash effect rework idea
Hello reader today im here to talk about how melee splash looks, well how does it looks? it doesnts.
Targets affected by melee splash just make the same impact effect your primary target has, dont get me wrong, that is okay but i think melee splash could be more impressive in terms of how it looks. So added to the default melee splash, i thought about a shockwave effect that would cover all enemies affected by it, here i made or i tried to make what i mean with this (i worked my ass off doing this): the shockwave would change color depending on the skill you use too! for example: Dual Strike: Yellow shockwave Heavy strike: orange shockwave Viper strike: green shockwave i hope you like my idea! thanks for stopping by. Last bumped on Jul 21, 2017, 11:21:33 PM
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