2.6 Rayson Burn(Scorching Ray Chieftan) (Theory Craft)
Do you like high deeps, being tanky, life based builds, laser beams, the colour red and/or burning flesh (uhhh maybe see a doctor for this one). If so i present to you the Rayson Burn
Build Link https://www.pathofexile.com/passive-skill-tree/AAAABAEDAAGRA3UD1gSzBg4J9gxfDc0SaROlFCAWbxccFy8YVhkuGjgaPhpsHKcczhzcHRQkqibzJy8n7Sj6KS4pTytQLdI1kjbpOtg64TwtPQ89_EGHRZ1N41BHU1JTpVXWVkhXDVeUWGNboF8EXz9k52ZUaGVodGjycXl8Dny4fLuApIIHgpuCx4Nfg8yFe4x2jxqQVZErkc6UoJZsmK2a4J1jna6ePKIAplenCKdVrY2vbK-ntz64k7l-u-29YMBmxFjE9sWKxgTGrsbYz37SIdR81abYJNi92WHaYuNq6-7sOO8O8B_xrPIv8kHyRfOb9kj56PrS_gr-VP6P About Pretty basic build, uses Scorching Ray(SR) as main skill with high fire pen. Because you need to stand still to stack SR to deal highest damage i've opted for High life regen and High Armour on top of capped resists (What about chaos resistance? In theory with optimal gear you can achieve 65%) Gear Weapon: +3 Fire Staff Helmet: Rare Armour Helm Body Armour: Kaom's Heart or High Life, High Armour Rare Gloves: Rare Armour Gloves Boots: Rare Armour Boots Amulet: Rare Marble Amulet (1.6% Life Regen) or Xoph's Heart Rings: Rare Prismatic Rings Belt: Immortal Flesh - no longer removes max resists but minuses resists Flasks: Overflowing Chalice (Conc Ground for regen) - Granite Flask - Basalt Flask - Quicksilver Flask - Life Flask Stats to look for on gear and jewels - Life, Armour, Resists, Strength, Increased Fire Damage, Increased Spell Damage, Cast Speed (Turning Speed) Levelling guide For levelling I suggest opting into some of the close melee nodes or try running the normal Firestorm route of levelling as a majority of initial points revolve around defenses. When you feel comfortable switching to Scorching Ray is when you should (Suggested after you have atleast picked up Arsonist and possibly even after Explosive Impact wheel) Auras Vitality (As Life Regen is a large portion of our defenses) Determination (Again for the Physical damage reduction, might be possible to drop this and pick up a different aura) Skills Staff 4L: Scorching Ray - Elemental Focus - Controlled Destruction - Rapid Decay/Empower 5L: Scorching Ray - Elemental Focus - Controlled Destruction - Rapid Decay - Empower 6L: Scorching Ray - Elemental Focus - Controlled Destruction - Rapid Decay - Empower - Iron Will Other Links Orb of Storms - Increased Critical Strikes - Curse on Hit - Flammability (For Cursing and activating Elemental Overload) For the rest you can use a movement skill like Flame Dash - Faster Casting and you need 2 slots for aura's other than that no real specific choices, I don't believe running a CWDT - Immortal call setup is worth it as it will use your endurances charges which give 400life regen/s Stats in Theory With Mid Range Gear: DPS at 8th Stage SR - 312k Total Life - 8.1k Life Regen - 1.4k/s Total Armour - 51k With Top Tier Gear: DPS at 8th Stage SR - 402k Total Life - 9.5k Life Regen - 2k/s Total Armour - 54k This my first guide, so any thoughts and additions are welcome :) Last edited by akane666 on Mar 19, 2017, 10:06:16 PM Last bumped on Mar 19, 2017, 9:49:06 PM
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