Rory_GGG wrote this about Puncture

"
Rory wrote:
The skill has a reduced duration in PvP currently, and it is still performing very well there, so it may be that we try something like halving the duration, but doubling the damage, to bring it closer to other skills where you have an incentive to keep it up on enemies.


Whats your thoughts??

Whole thread on http://www.pathofexile.com/forum/view-thread/1125093/page/8

The post is old, but there has been talk about remodelling puncture. Whats your PvP feedback about this skill?
The spot puncture is in now is the best it has ever been in terms of balance.
I think the Puncture is balanced, when combined with traps. But I would like to see double damage for half duration, when shooting with your bows.
I'm sure anyone using a bleed on hit bow would like double dmg also. Cmon man this can't be taken seriously. SMH. It's fine as is.
Last edited by Lordsidro on Feb 23, 2015, 10:54:43 AM
uhhhhhhhhhhhhhhhhhhhhhhhhhhhh

Doesn't doubling the damage rate of puncture make it WAY better?

Please just leave puncture alone. Plz. PLZ!
"
Rory wrote:
The skill has a reduced duration in PvP currently, and it is still performing very well there, so it may be that we try something like halving the duration, but doubling the damage, [...]

Since Bleed does not stack, this would be an insane DPS buff wouldn't it?
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Last edited by candoerfer on Feb 23, 2015, 4:01:05 PM
"
Fightgarr wrote:
uhhhhhhhhhhhhhhhhhhhhhhhhhhhh

Doesn't doubling the damage rate of puncture make it WAY better?

Please just leave puncture alone. Plz. PLZ!

Your clones would one shot people!
ign slashzilla
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"
Atlas305 wrote:
"
Fightgarr wrote:
uhhhhhhhhhhhhhhhhhhhhhhhhhhhh

Doesn't doubling the damage rate of puncture make it WAY better?

Please just leave puncture alone. Plz. PLZ!

Your clones would one shot people!


Yeah thats a good example of why they should leave it alone :P
Last edited by Fightgarr on Feb 23, 2015, 10:04:34 PM
It would sound better if it was the opposite, half the damage double the duration.
"
awetZ020 wrote:
It would sound better if it was the opposite, half the damage double the duration.


Exactly, isn't that puncture is about.
It's hard to remember what you have forgotten
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