3v3 Blitz Event Queue broken

So the point of blitz is to get as many wins as fast as possible. While winning many matches in a row your resistance is boosted. If other teams dont have high enough resistance to fight your team, the team winning more rounds has to wait longer for their next match. This allows other lower resistances teams who are losing more often quickly get into more matches because the system matches them easily with the various other lower resistance teams.


This above makes teams who win consistently at an insane disadvantage. Currently I believe the 3v3 blitz event is working off the Ladder system for the public queue. Its very hard to get matched up with the lower resistances and the queue will wait longer to pit u against those opponents. If a undefeated team keeps defeating the 2nd place team who only loses to the #1 team then they are consistently matched up faster.

Blitz events needs to be random queue and not based off resistance. Otherwise the #1 team just sits in queue until the rank 2 is finished with its match.

http://www.pathofexile.com/forum/view-thread/1142879

^ The above is a prime example of this ^
I Stream PvP Twitch.tv/GrindcoreTHRALL
THE STORY OF MY Descent into the Abysmal Afterlife( HC to SC, too Stronk!)
http://www.pathofexile.com/forum/view-thread/346754
PK massacre, http://www.youtube.com/watch?v=Ldz09uBZ-ug
link is broken, the event calender crashed pretty sure.
I Stream PvP Twitch.tv/GrindcoreTHRALL
THE STORY OF MY Descent into the Abysmal Afterlife( HC to SC, too Stronk!)
http://www.pathofexile.com/forum/view-thread/346754
PK massacre, http://www.youtube.com/watch?v=Ldz09uBZ-ug
+1 Agree

Also with this system it makes it to where the 2nd place only needs to win 1 match and they can win the tournament. It's hardly fair they can lose 5/6 matches and still win over the other team, which is what happened to me today.

Blitz needs RANDOM QUE, problem would be fixed immediately
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+1 Agree

Also with this system it makes it to where the 2nd place only needs to win 1 match and they can win the tournament. It's hardly fair they can lose 5/6 matches and still win over the other team, which is what happened to me today.

Blitz needs RANDOM QUE, problem would be fixed immediately


Not sure about a random queue, the system SHOULD take resistance into account. But I agree that the #1 team should never have to wait for more than like 30 - 45 seconds.

So maybe there should just be a time limit and after that's been reached you get queued randomly?
I know what you mean and waiting times could makes you feel bad when youre at 1st position because you know second teams got more fights and catching you up for no reason. And sometimes I wait like literally 60+ seconds especially in teams fights(less participants).

Dont know though if tottaly random queue would be good solution, on other hand medicore players dont want to face top becaouse they lose too fast. Random queue would imo solve problem just for top players but overall makes pvp less intresting for other ones.

Another good solution i saw in other thread was making HC and SC events mixed together in some external realm so more teams would participate!
Last edited by kuan999 on Dec 30, 2014, 3:30:24 PM
the worst part though, u can go undefeated win all your matches fast only to lose the entire tournament to the queueing times.
I Stream PvP Twitch.tv/GrindcoreTHRALL
THE STORY OF MY Descent into the Abysmal Afterlife( HC to SC, too Stronk!)
http://www.pathofexile.com/forum/view-thread/346754
PK massacre, http://www.youtube.com/watch?v=Ldz09uBZ-ug
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the worst part though, u can go undefeated win all your matches fast only to lose the entire tournament to the queueing times.


Yeah more or less this is what happened maybe,we fought a total of 5 times,losing the first three in the 2nd round of blitz. After that I think you guys had a long,obnoxious que time. We played,1 maybe 2 more I think,and caught up and took the lead by one game. I think you guys didn't get qued again or something,until the last round,which was vs us,and by us having a one game lead,we decided to stall after 2/3 of our members died,and 1/3 of the other teams died. While there was obviously SOME strategy in the last game,up until then,them not getting the que,probably cost them the event. We had about a 2 min que time,after we beat them,in the 4/5th time we faced,so I know they probably had 2-3 times this happen as well,seeing how many games less they played.

Edit: I'm not sure that the que is broken per se,just not as effective with less teams queing maybe?
Last edited by MidWest on Dec 30, 2014, 5:40:25 PM
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the worst part though, u can go undefeated win all your matches fast only to lose the entire tournament to the queueing times.


Yeah more or less this is what happened maybe,we fought a total of 5 times,losing the first three in the 2nd round of blitz. After that I think you guys had a long,obnoxious que time. We played,1 maybe 2 more I think,and caught up and took the lead by one game. I think you guys didn't get qued again or something,until the last round,which was vs us,and by us having a one game lead,we decided to stall after 2/3 of our members died,and 1/3 of the other teams died. While there was obviously SOME strategy in the last game,up until then,them not getting the que,probably cost them the event. We had about a 2 min que time,after we beat them,in the 4/5th time we faced,so I know they probably had 2-3 times this happen as well,seeing how many games less they played.

Edit: I'm not sure that the que is broken per se,just not as effective with less teams queing maybe?


consistently when we win tons of matches in a row everyone leaves the instance before us because they get matched so quickly.
I Stream PvP Twitch.tv/GrindcoreTHRALL
THE STORY OF MY Descent into the Abysmal Afterlife( HC to SC, too Stronk!)
http://www.pathofexile.com/forum/view-thread/346754
PK massacre, http://www.youtube.com/watch?v=Ldz09uBZ-ug

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