Melee Desync
My biggest problem with LLD for now has been Desync, everytime i Flicker it's a roll of a dice i could have actually move or done nothing, the 1v1 arena are basically made for desync, with all the pillars, short way.
The faster the weapon i get the better it was but still so many time i flicker and desync and then try to cyclone and on my screen i'm on top of people and getting 0 hits, and it's not block, dodge or evasion because is costant and i use block reduction how i'm suppose to catch somebody range with them being 30% move speed or even more and flicker not working or working maybe 20% of the time. I tryed to switch to US gateway to try the FFA event and there the desync was like my only enemy, flicker worked maybe 5% of the time because i got 150ms from US gateway so i gave up on 1v1 queue on US even if there is more people and queue is better. Eu sometime is complelty dead, i have to wait 10 min or fight the same guy like 5-6 time in row until one of us gaves up. I feel the lack of /oos it's a big problem, because i see the game resync only on stun, when i get stun from range from tornado shot i get resync after like 1 sec max but when i do flicker GG and roll a dice to guess where I am. Anyways LLD is fun, but sometimes very unplayable, hope it gets better. Ign:ColdRage
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