usability suggestions for leo & ctf

It's *far* from obvious that one has to press "b" to get to the LEO missions (and navigate to the non-default tab. When Leo gives a mission, a message should print out somewhere indicating this. Even better, the "Events and PvP" page should automatically pop up and navigate to the PvP tab.

Secondly, when waiting for a PvP match, there's no indication of queue depth or waiting times. As far as I can tell, there's no way to tell if I'm the only person of 12 waiting for the mission (so I should give up and try later) or if there are 10 others, so I should just keep staring at the screen with my pvp-only character.

Third, since joining pvp matches can take a long time, it'd be helpful if there was a way users could join the queue with a pvp-only character while they continue questing with their normal character. Once the PvP match is full, a quick dialog would appear to cancel auto-joining. After say 5, it automatically makes the normal character go into frozen immunity mode (like Atziri) and it switches chars to the pvp one. Once the pvp match ends, the normal character's quests could continue. This idea could use refining, but the idea is that I have a hard time wanting to do anything pvp with the long wait times. It's tempting to just skip the league entirely, or at least ignore Leo missions.
Remove Leo before a small group of elite PvPers have a monopoly on LLD crafting making it less desirable for a new players, just like HLD is currently.

The current system to level Leo is unfunctional and appears to be one of the worst mechanics ever added to the game by far.
Buy the ticket, take the ride.

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