#1 DPS Righteous Fire 57-159K DPS [1.0.4]
This is a Righteous Fire energy shield based build. Righteous Fire does insane amounts of burning damage by stacking energy shield nodes and grabbing burning damage passives. Righteous Fire is your main damage source and Ethereal Knives/discharge can be used to kill totems.
My build was inspired by Oro's Righteous Fire Marauder
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http://www.pathofexile.com/forum/view-thread/663122 How the build works: The calculations will be made with 90% fire resist (lvl 20 purity of fire) The numbers will change with lower resists Righteous Fire: You Burn for 90% of your maximum Life per second as Fire Damage You Burn for 70% of your maximum Energy Shield per second as Fire Damage Zealot's Oath will give your life regen to your Energy Shield. Currently running Life/ES 1638/5292 with discipline for a total of 6930 With Ephemereal Edge Life/ES 1544/6233 with discipline for a total of 7777 For only a couple of exalteds worth, this build does the same amount of damage as a 7777 life based righteous fire build. I would suggest using Oro's life based build if you can and want to buy a Kaom's Heart Otherwise I'm pretty satisfied with this build Since you burn 7%(371) of your energy shield per second(90 res) you only need approx 7% life regen to sustain it. 5.5% life regen/second from the Passive Talent Tree 4% life regen/second from Frenzy Charges 1.5% life regen/second from Vitality (lvl 17 not including increased aura effect) Which gives you roughly 11% life regen/second converted into 11% energy shield regen/second Now for the Life part, i have 1638 life so i burn 9%(144) of my life/second Which is applied on my Energy Shield for a total of (515) energy shield/second = 9.7% I burn 9.7% of my energy shield a second and i heal 11% a second Calculations with my old stats (4 frenzy charges)
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Life/ES 1638/5292 With 87% fire resist i lose 671 ES/Sec and heal 616 ES/Sec = -55 ES/Sec With 88% fire resist i lose 621 ES/Sec and heal 616 ES/Sec = -5 ES/Sec With 89% fire resist i lose 569 ES/Sec and heal 616 ES/Sec = +47 ES/Sec With 90% fire resist i lose 518 ES/Sec and heal 616 ES/Sec = +98 ES/Sec New calculations using Ephemereal edge Life/Es 1544/6233 With 87% fire resist i lose 748 ES/Sec and heal 725 ES/Sec = -23 ES/Sec With 88% fire resist i lose 690 ES/Sec and heal 725 ES/Sec = +35 ES/Sec With 89% fire resist i lose 633 ES/Sec and heal 725 ES/Sec = +92 ES/Sec With 90% fire resist i lose 575 ES/Sec and heal 725 ES/Sec = +150 ES/Sec New calculations with updated gear Life/Es 1570/7117 With 87% fire resist i lose 831 ES/Sec and heal 831 ES/Sec = 0 ES/Sec flat sustain With 88% fire resist i lose 767 ES/Sec and heal 831 ES/Sec = +64 ES/Sec With 89% fire resist i lose 703 ES/Sec and heal 831 ES/Sec = +108 ES/Sec With 90% fire resist i lose 639 ES/Sec and heal 831 ES/Sec = +192 ES/Sec With my current gear Life/ES 1329/9076 with Shavronne's revelation 89fire resist I was able to remove completely the Marauder starting area and still sustain RF with +83 regen/sec without frenzy +446 with 4charges 1275 total regen/sec and 829 degen/sec IF you manage to get Shavronne's Revelation ring with my stats you would get 248 bonus regen Including the ring you could swap out the shield and drop to 82max res and replace it with a 300-350es shield and be able to sustain the damage i only had access to a 258 shield and my stats would be -1235 + 1214 = -21 ES/Sec Using a Ruby flask will increase max resist by 10% and making you immune to fire damage while having base 90% fire resist. Meaning all the regen is applied to the shield (831 heal/Sec in my case) Passive tree Current lvl 86 Lets be honest, we might not get that far so here's a lvl 75 version Here's a lvl 71 version depending on the gear you have this one is focused on more energy shield Bandit rewards
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Normal - Kill All - 1 passive skill point / Help Oak - +40 Base Life Cruel - Kill All - 1 passive skill point Merciless - Help Kraityn - +1 Max Frenzy Charge Gems
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*Searing Touch* 4L: Righteous Fire - Increased Area of Effect - Concentrated Effect - Increased Burning Damage OR *** If you are using dual redbeaks this must be in another item 4L: Righteous Fire - Increased Area of Effect - Concentrated Effect - Increased Burning Damage *** *The Blood Dance* 4L: Frenzy - Life Gain on Hit - Additional Accuracy - Blood Magic 4L: Cast on Damage Taken(lvl 1) - Vulnerability(lvl 3) - Flammability(lvl 5) - Elemental Weakness(lvl 5) - Ice Nova (8/20) OR 4L: Cast when Stunned - Vulnerability (20) - Elemental Weakness(20/20) - Ice Nova (20/20) *** Ice Nova to activate Elemental Equilibrium *** 4L: Reduced Mana - Vitality - Purity of Fire - Discipline 3L: Cast on Damage Taken(lvl 1) - Enduring Cry(lvl 5) - Molten Shell(lvl 7)/Increased Area of Effect The last 3Link can be: 3L: Discharge - Blood Magic - Concentrated Effect OR 3L: Ethereal Knives - Blood Magic - Culling Strike/Added Lightning Damage(Quality to shock targets) OR 3L: Flicker Strike - Blood Magic - Culling Strike/Added Lightning Damage(Quality to shock targets) Gear
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Gear explanation The required items are: Rise of the Phoenix: because it gives you the extra +8% maximum fire resist. The Blood Dance: because the frenzy charges give you 4% regen and it helps generating them Other good items to use are: The Searing Touch: because you can use it in the offhand slot 4L or 5L(Empower) with RF inside to increase the burning damage by 70% and the fire damage. Other option instead of the Searing Touch: Dual wield redbeaks to cast righteous fire But you must put the righteous fire 4Link somewhere else. ***You must be at low life when you cast it, you can heal up afterwards*** Aurumvorax: this is a not required but i strongly suggest using it since it allows you to 1) Look for High energy shield gear without resists so it doesn't cost so much 2) Use 1 or 2 Doedre's Damning ring(s) to have multiple curses on damage taken Other option instead of Aurumvorax: Ephemereal edge is a very nice option to increase your energy shield by 40-50% to increase your damage even more Doedre's Damning: While using Aurumvorax you should not need resist on rings why not use 2 of those and rock 3 curses for some extra punch vulnerability/elemental weakness/flammability Other option instead of Doedre's Damning: Shavronne's Revelation for obvious reasons 4% of energy shield regen/second can allow you to switch out the blood dance if you feel like it for energy shield boots. Moonstone ring with %increased fire damage and + maximum energy shield is a good alternative Voidbringer: it give alot of egenergy shield, gives you energy energy shield on kill and since you dont need to use any other spell the increased mana cost doesnt affect you ***Finally got my hands on Voidbringer who put my lvl 19 purity of fire up to lvl 20 giving me 92% fire resist (94 when i get lvl 3 empower)*** Shavronne's Wrappings (for the rich folks): Chaos damage seems to be my biggest weakness at the moment since i don't have much chaos resist on my gear and a very low health pool, so obviously this is a great item but can be dismissed if you have high enough resists on gear Auxium chain belt: it give alot of egenergy shield and the chill/freeze is based on ES instead of life but you need to keep an eye on those resists if you plan on using this Rest of the gear i suggest focusing on very high energy shield values to increase your damage and grab as much intellect as you can on gear for more energy shield Flasks: Perpetual Ruby flask of Warding would be the best to have 1 or 2 for curse immunity (vulnerability increased the damage to yourself by 40%, elemental weakness/flammability reduces your fire resist) I personally like my Perpetual Ruby flask of Adrenaline since its almost always up it gives a nice movement speed boost. Keep a Seething Hallowed flask of Dousing to dispel Righteous Fire in case of emergency and heal yourself in the process the prefix isn't that important but i like the instant healing. The second Hallowed flask is for when i use my other attacks linked to blood magic since my life doesn't regen at all. You could use a granite flask but since our only armor comes with Rise of the phoenix it doesn't do much so i went with the Ample Quicksilver flask of Adrenaline (3 charges - 65% movement speed) Damage Calculations Woot Woot more Maths: Lets try to calculate the Damage with this
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Damage with my actual gear: 973 life / 11043 es total 12016 12016 / 2 = 6008 Talent tree: 169% damage
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20% area damage 80% burning damage 45% DOT damage 24% fire damage Gems: 58% damage
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58% increased burning damage Redbeak x2: 200% Carcass Jack: 12% Total: 439% = 32383 dps 32383 x 1.68 (conc effect gem) = 54403 damage second More math woot! On ennemy with 0 base fire resist
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Add vulnerability curse 40% = 76164 damage sec Add Elemental Equilibrium 50% = 114246 damage sec Have 2 curses? no prob 34% = 140142 damage sec Say you decided to use cast when stunned and use a 20/20 elemental weakness 20/20 Ele Weakness 59% = 159183 damage sec On ennemy with 75 base fire resist
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13600 flat Add vulnerability curse 40% = 19041 damage sec Add Elemental Equilibrium 50% = 57123 damage sec Have 2 curses? no prob 34% = 83018 damage sec Say you decided to use cast when stunned and use a 20/20 elemental weakness 20/20 Ele Weakness 59% = 102059 damage sec If you have any questions or comments feel free to ask in this thread/pm me as this is my first build and English isn't my native language. Considering starting to stream on twitch.tv, send me a pm if you would like to see this build in action. If nobody cares i wont trouble myself to set it up so let me know Maps mode to avoid depending on gear(i can do all these mods with current gear, except blood magic):
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Bloog magic = impossible unless you have shavronne's wrappings No regen = managable with shavronne's revelation Half regen = managable with ruby flask Vulnerability = managable with ruby flask Chaos damage per second = Hard, need to keep an eye on your life goin down Elemental Weakness = As long as you are overcap in fire resist this shouldn't be a problem Resist fire, Temporal chains, Chilled ground might be annoying if you like to move fast but its not much harder. Heres a few videos:
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Chaos damage over time https://www.youtube.com/watch?v=S-iwTp-QLjo Half regen map https://www.youtube.com/watch?v=yLhtoqzItIg How to deal with totems https://www.youtube.com/watch?v=zL6dyT9wsw8&feature=youtu.be Lvl 71 rare strand map http://www.youtube.com/watch?v=1MNR4w4Qr00&feature=youtu.be Lvl 70 pier map http://www.youtube.com/watch?v=ZJ1DKVzL06k Dominus http://www.youtube.com/watch?v=7CmRY1knrUc&feature=youtu.be Edit* polished the build and the end game tree added new stats with current gear and videos IGN: ggnecro Last edited by bouncer91 on Jan 21, 2014, 5:12:19 PM Last bumped on Jun 14, 2018, 2:33:14 AM
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nobody as any constructive criticism?
IGN: ggnecro
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Big update
IGN: ggnecro
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its kinda sad to see the only viable spell casting builds now are discharge and righteous fire....
https://www.pathofexile.com/forum/view-thread/1462987
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This Build should received more attention. Bump for awesomeness.
(I think some formating gonna draw more people to the build, such as link the gear in the post, seperate mechanic apart from the main section, a little tips for lvl up before changing into the build, catchy title with current game version, etc) Don't lose hope mate. Love your build. Cheap is alway nice. :D AllanPls - A Poe.Trade-inspired style for the official Path of Exile Trade website (v0.1.2)
https://www.pathofexile.com/forum/view-thread/2026765 | |
Nice idea, but dangerous in Nemesis/Hardcore with only ~1500 life :)
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bump for RF without a Kaom's ! :-)
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great guide!
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http://www.pathofexile.com/forum/view-thread/800000 All high end stuff for the best price! | |
Awesome Build~
I want to try this build with Oro's Sacrifice / Flicker Strike but I doubt it would be as strong, it's a thought though.. ...
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nice job!
Last edited by NomadFX on Dec 17, 2013, 5:32:08 AM
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