Fire Penetration
Post your feedback for this support here.
Make sure you concisely state your character build, level, and other complimenting abilities you have when you talk about a support. GEM EXAMPLES COMING SOON Balance & Design Last edited by Rory on Oct 31, 2012, 10:03:53 PM Last bumped on Mar 30, 2018, 7:23:30 PM
| |
"Applies to hits from the supported skill, not anything else. If you hit a monster, that hit treats fire resistance as lower than the actual value. | |
"No, it's not. It's a modifier to how a hit of damage treats resistance, it doesn't (directly) modify damage. "10% increased fire damage" is a damage modifier. Fire Penetration doesn't do that at all - it means that at the specific point that a particular hit of damage is applied, the enemy's fire resistance is treated as lower than the actual value. That both isn't a damage modifier and can't possibly apply to DoT, because there isn't a specific point that's dealt at at which it could apply. Last edited by Mark_GGG on Nov 27, 2013, 8:11:44 PM
| |
Yeah, I had to retype the entire post because the first time I posted it it lost all the text for some reason, except the opening quote tag.
| |
"There is a reason that the IIQ/IIR support gems now working on dots was explicitly not part of Chris's post about the DoT changes - because it has nothing to do with those. The change is that damage modifiers can now apply to damage over time. This change had no interaction with on-hit effects, none of which can work with damage over time. In an entirely separate change, we added a second effect to the IIQ/IIR support gems -they have their regular effect on-hit when hitting, and a second effect of storing extra values in a debuff applying damage over time so that their modifiers can be applied that way too. This wasn't part of the changes to damage modifiers applying to DoT, and is a specific change to the IIQ/IIR gems by adding exrta functionality, not a change to their (or any other) on-hit effect to apply to DoT. The only relation between this and the DoT damage changes is I managed to get them both in for the same patch. Last edited by Mark_GGG on Nov 28, 2013, 6:15:21 PM
| |
"All degen from skills should work, including degen ground effects like fire trap and poison arrow. Last edited by Mark_GGG on Nov 28, 2013, 11:15:29 PM
| |
"No. It fundamentally cannot work with RF or any other damage over time, because penetration is by it's very nature something that happens on-hit at the point in time the total damage is applied, which damage over time does not have. |