Xbox Series X — Controller / UI / Async-Trade QoL feedback (this league) — 11 points

I play on Xbox and wanted to leave some console/controller-specific QoL feedback for this league:

1. In the Currency Exchange, the "Press X to swap" prompt only appears when you physically hover the cursor over the item. It'd be much better if X just swapped the two selected currencies directly, without requiring pixel-perfect cursor placement.

2. Both the Currency Exchange favorites/watchlist and the in-game Market favorites list get completely wiped after logging out and back in. Favorites need to persist across sessions.

3. Inventory/stash management is the single worst pain point on controller. Please add a one-button "Sort / Auto-arrange" for stash tabs. For offline/async trading (Merchant Tabs): it'd be huge QoL if we could set prices per tab or per slot/box more efficiently, and perform basic actions like vendor-sell / disenchant / salvage directly from the trading stash instead of shuffling items back and forth.

4. The price-check / market integration is great in concept, but has UX issues: when I check a Magic (blue) item, results tend to surface Rare (yellow) gear and stat ranges are too broad. Also, hitting B to back out closes the entire market overlay—I then have to reopen the market from scratch to keep working. There should be a cleaner exit path that drops you back to the inventory layer, not kicks you all the way out.

5. Ideally, price-check should pop up inline on hover (or with a dedicated shortcut) so I don't have to leave my inventory. This matters most for things like sacrifice-type uniques, new league runes, and support gems—right now I keep having to portal back to hideout just to sanity-check market value.

6. Controller item inspect being tied to hold R3 (hold right stick) gets fatiguing fast. Please add a Settings toggle: e.g. "Always show item tier/popup on highlight" or Inspect Mode: Hold / Toggle / Tap, so we aren't holding the stick constantly.

7. The clock/time display is visually buried next to the gold counter and the font is too small. Please move it to above the XP bar (top-center or top-right), separate it from the gold UI, and increase the font size so it's actually readable mid-combat.

8. The in-game Market is a great addition, but it's still not fully localized into Traditional Chinese, which makes navigation awkward for TW/HK players. Also: searching for a specific unique from my inventory (e.g. a 6-socket White Robe) returns a lot of results that aren't even White Robes—the search/filter needs to respect base type / item class much more strictly.

9. Shield Charge on controller keeps trying to charge backward or ignore stick direction and falls back to auto-targeting instead of honoring manual aim. On top of that, chaining Shield Charge → Leap Slam feels stuttery / not fluid, which makes the combo unreliable.

10. After async/offline sales, the little red badge (!) on the stash corner tells me something sold, but reviewing each sold item's stats forces me onto the website. For console-only players that's rough—please expose sold-item detail (inspectable item popups) in-game, e.g. inside the Ange / Earnings panel in our hideout.

11. For item filters: console has no real equivalent to PC custom filter audio/visual config. Either give us customizable alert sounds in console settings, or at minimum allow a workflow to import/subscribe to filter profiles (even if the setup goes through the website → account link → applied in-game, similar to how PoE1 handles it), so console players aren't "flying blind" compared to PC.

Thanks for all the ongoing console work—hope some of these can land in a patch soon. 🎮
Last bumped on Jun 7, 2026, 3:42:47 AM

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