Hollow Palm + Facebreaker

I played half the campaign having lots of fun punching everyone in the face, nuts and knees (depending on their height). From the old ladies, pets and children in Grelwood, to the lunatics in Arastas. But when I got to Ngakanu, I had a heavenly revelation: I should've been blasting DMX - X Gon' Give It To Ya (https://www.youtube.com/watch?v=qlmpkzfwDHU) this whole time! And this is exactly what I did* from that point up to the endgame on freaking repeat! 10/10 unique, I loved it!

But now that I reached endgame with a second character, punching is not enough... now I must kick everyone around too, so I must evolve to a Mixed Martial Artist!

So, help me cook here, GGG. I noticed that the bonus given by Hollow Palm don't apply to the basic attacks (unarmed) provided by Facebreaker. Could you change that, pretty please? (even better if all mace skills benefit while wearing Facebreaker, just like the Quarterstaff skills)


https://gcdnb.pbrd.co/images/cjlHZSJm21ih.png

Spoiler


*: If you're not feeling it, you need to turn the volume up to 11.
Pps: Also, I just had an idea, you could create 2 new support gems that swap combo generation with glory generation and vice-versa:
1 - Support skills that generate combos. Instead of combos, supported skills require glory.
2 - Support skills that generate glory. Instead of glory, supported skill require combos.

Last bumped on Jun 4, 2026, 1:20:41 AM
Please ggg let hallow palm and facebreaker work together and buff them to at least compete with a qstaff or 2handed mace im begging you ggg

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