Graphics are still wonky on Xbox x

The textures of effects are offset from the terrain, this has been going on since 0.4. Any ground or wall effects are offset from the terrain they’re supposed to be on by a couple of in game metres. For example, right now I’m in utzaal and all the blood effects that might be splattered on a wall are instead just floating in midair.
Last bumped on Jun 2, 2026, 7:25:33 PM

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