Ritual revives a broken, unarmed, passive Rogue Exile (Bug Report #516,695,031)

This happened during a normal map. A rogue exile was killed at the edge of a ritual, and when revived during the ritual itself, it spawned without any gear at all, or even apparently any skills. It walked at times, but made no attempt to approach or escape me, nor make any attack. It took damage and died as normal. (and its death both yielded tribute points as well as was necessary to complete the ritual encounter)

  • Bug Report ID: #516,695,031

  • Reproduction: Kill a rogue exile that spawned atop a Ritual, then run the Ritual Encounter to revive it.

    I'd not encountered any other rogue exiles within rituals since 0.5 went live, so I don't have anything to compare with; I don't know if this is consistent or the result of a combination of unlikely circumstances. For what it's worth, the rituals were added to the map through a tablet, and this was the final ritual of the map. This also overlapped an Abyss encounter, and this was completed in quick succession with killing the Rogue Exile the first time and starting the Ritual encounter. I have no idea if those factors may have influenced this.

  • Screenshot: Attached is a screenshot showing the bugged Rogue Exile in question. Note that it has the default "zero equipment" appearance, which did reflect in its statistics & abilities. You can also make out the (closed) cracks for an Abyss encounter in the bottom half of the screen.

Screencap
My guides: Summon Homing Missile (SRS) | Act II starter RF | Budget Oro's Flicker Strike
Last bumped on Jun 2, 2026, 5:48:04 PM

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