Mirage Archer/Deadeye and Called Shots, a couple issues

Mirages caused by both of Archer/Deadeye are being treated by enemies as though they have collision.

Mirage Deadeye and Called shots doesn't update the skill info panel with socketed attack gem info.

Mirage Deadeye flags that no appropriate weapon is equipped for the socketed gem when you do actually have the correct weapon type. Only graphical issue as the skill still works as intended.
Last bumped on Jun 2, 2026, 10:44:10 AM

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