From Kitten Paws to God Mode: Please Buff Weak Builds Instead of Nerfing the Good Ones

I truly love Path of Exile 2 and the incredible depth it offers, but there's a major issue holding the game back for a lot of players.

Right now, most builds feel underwhelming—like you're slapping enemies with kitten paws—while only a small handful of builds actually feel powerful and satisfying to play. The frustrating part is that whenever a build starts feeling really good, it often gets nerfed, instead of the much larger number of weak or clunky builds getting brought up to that level.

I desperately want to play a minion build because the fantasy of commanding an army is awesome, but right now they're so weak and ineffective that I lose interest and want to quit after just 30 minutes. This is a common experience for many players.

**Please stop bringing down the builds that feel great.** Instead, look at the builds players love and keep coming back to—the ones that feel impactful, fluid, and fun—and use them as the benchmark. Raise the floor for the rest of the game so more archetypes feel that same level of satisfaction.

The game shouldn't be balanced around streamers and no-lifers who play 12–16 hours a day. It should be balanced around creating a fun, engaging experience for the average player who wants to log in after work or school and actually enjoy their time.

I'm putting my minion dream on hold for now and switching to a Twister build because it actually feels fun and rewarding to play. I shouldn't have to avoid so many cool archetypes just to have a good time.

Please focus on making more builds feel as good as the best ones — that would make the game so much more enjoyable for everyone.
Last bumped on May 29, 2026, 10:54:14 AM
+1

this is why twister is so good. it feels strong right from the start. i did some practice run with it and it was the smoothest campaign experience i ever had. more skills should should be like this early on. but no people even want this one skill nerfed to make the campaign a slog again.
If your meaning of "feel great" is 1 button screen clear then sorry man, that deserves a nerf.

Also, no build, no matter if you invest 54000 mirrors into it, should be able to kill a boss under a minute. That's no longer a boss.

Reduce the top power to make sure we still have a combat and not a spaceship flying through the battlefield zapping and exploding screens with one button... But sure, also buff builds which are pretty much not viable to finish endgame with (.... those are which exactly, btw?)
1) Boss that dies in seconds is not a boss, its a regular mob. I want to actually fight (like 0.1 Geonor)!
2) Player power is too high too fast. Week 1 of each league.
3) I feel over-stimulated, can't see shit on the screen and struggle to find any meaning in blasting maps by 1-button screen clears.
And buff enemy's HP x10!!!


Meanwhile....

"

The game shouldn't be balanced around streamers and no-lifers who play 12–16 hours a day. It should be balanced around creating a fun, engaging experience for the average player who wants to log in after work or school and actually enjoy their time.


GGG doesnt nerf "common" builds (mostly...), but broken builds of "streamers and no-lifers". So, this take is quite false.

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